All Under Heaven takes the game and transforms it into a Medieval Asian setting, in a period on the eve of the Mongol invasions of Asia, where the entire continent is about to be thrown into a period of warfare which will shape its history and determine the autonomy of many sovereign nations. In All Under Heaven, you may choose to control one of 15 nations from the start date of 1180 A.D. to the end date of 1280 A.D. Hundreds of new units, buildings, events, traits, ancillaries, and other features will bring the mystique and splendor of the Far East into your home.
The Song dynasty's rulers have made a point of making sure the majority of its Imperial forces (both in terms of quality and quantity) are centered around its capital, Lin'an, and heavily monitored by officials. In this they remain extremely successful, there has not been a single serious military rebellion in the Song's entire existence. However, the military effectiveness of the Song is compromised because of this policy, and the border zones remain susceptible to raids and banditry due to the lack of able patrols.
Left to right: BeiWei Cavalry(on foot), Imperial Crossbowmen, Imperial Guard, Armored Cavalry(on foot), ZhanMaDao Infantry, Imperial Firelancers, Captain
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