Modern age mod (all ages are available anyway). All 24 tribes are playable. All tribes can create more units in Modern age: 8 infantry units, 8 mechanized units, 3 artillery. New Buildings: small bunkers and Armor Plant.

Report abuse Age of Tanks 2.4 mod (Rise Of Nations - TaP)
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Dec 18th, 2009
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INSTALLER of Age of Tanks 2.4 (TaP) mod for Rise Of Nations game - Thrones and Patriots expansion pack required. Full Version with the Third Valdemar's Patch included.

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Age of Tanks 2.4 mod (Rise Of Nations - TaP)
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GustavoUlate25 Feb 4 2010, 8:28pm says:

This is a great mod , however you should add halftracks and or APC , to all sides (Not only US ,Just make US's stronger and or add artillery ( without deploying time) and anti tank guns to the top of it) , if you do not know what a halftrack is look this on wikipedia: Half-track
Some halftrack examples are
BA-30 Russia
SdKfz_251 Germany
M3_Half-Track US , Great Britain
Type_1_Ho-Ki Japan

Artillery and antitank for us

T30 Section of the m3 truck
These should be added to the armour plant
if you want to see some information on them look em on wikipedia
Note I didnt put the (Wikipedia) links because moddb doesnt let me

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NickoX Author
NickoX Feb 7 2010, 1:01pm replied:

Hi GustavoUlate25,
there is a limited number of unit types what ar used from the game and, till now, none found the way to broke it.
So I cann't add more units, but I can simply replace an existing ones.
More, there is a limited number of available models too and I tryed to don't use the same model too many times, so I choosed the Universal carrier as british and commonwealth APC as it's (almost..) new.
The Sdkfz 251 model is already in game as AA gun and as artillery truck and as the french APC Citroen Kegresse, that's why I used the Sdkfz 234 "Puma" as german APC.
Maybe I can try to have a russsian version of the US half-track and use it to substitute the BA-64 as BA-30, nothing more can be done.

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valdemar Feb 24 2010, 3:07pm says:

NickoX greetings, comrad! I need something to discuss with you. How with you to communicate? Do not understand how to edit soundtypes.xml, game crashes if i am edit this. If it is possible write me in PM.
By the way I have drawn and have drawn again a lot of the new technics, especially for Info Age and Modern Age, tomorrow I will throw off screenshots. But it would be desirable to communicate with you through PM, not to create a heap of posts here.
Извини за английский :)

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CanadianGamer Oct 15 2010, 9:32pm says:

so I used the installer and went to play, the skins flicker on certian units annoying non problematic. The unit research icons and build icons aren't alined prperly getting half cut icons of completely different things (ie: bowman for destroyer?). Finally and most importantly apon attempting to research certian units the game crashes saying that it cannot find unit. HELP! I like what I've played but it sucks to never know what unit will cause a crash.

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NickoX Author
NickoX Apr 18 2011, 10:18am replied:

Hi CanadianGamer, sorry to be late but I'm quite busy with my job,
It looks like you made a wrong installation of the mod probably caused from the directory where the game is installed. Try to download the zipped mod files and make a manual installation. Take care about the files what need to be copied in your main game directories (read the readme file about them).

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yofutofu Feb 2 2011, 12:39pm says:

i used the installer and the game isn't in the mod drop box thing , what do?

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NickoX Author
NickoX Apr 18 2011, 10:19am says:

Try a manual installation of the mod downloading the zipped version of it.

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karaofke Sep 9 2012, 7:58am says:

Thank you. I like this mod very nice.
But i have problem :( Create units very slow. For example develop nukleer bombs 10 min. Create ship 3-4 mins. I solved this problem rise of nations/mods/age of tanks/data/unitrules i can change job time but there are a lot of units.

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karaofke Sep 9 2012, 1:33pm says:

i changes unit create time, nukleer bomb develop time, ships speed


microsoft games/rise of nations/mods/Age of Tanks 1.0 (TaP)/data

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NickoX Author
NickoX Sep 20 2012, 11:12am says:

Thanks karaofke! I'll keep in mind your suggestions in the next mod release.

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Guest Dec 2 2012, 5:53pm says:

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WartotalXD May 3 2014, 3:46pm says:

Everything is Great but Lethality is in 200% cant see battles because they die too quickly

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Released Dec 11, 2009
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