Hi,
I tryed to do a modern age mod where all tribes and ages are available.
It's working, maybe it's needing few more changes ..any suggestion is wellcome ;-)
Thanks to: to Coldwar Warrior for his help (skins, idea, suggestions..),
to uthum876 for Blood Red Down on which this mod is based,
to One_Dead_Angel for Rise of Panzers and all skins he created.
Last but not least thanks to the great Valdemar!! ..with his wonderfull skins.
...and, of course to greathan, Wadis10, Axel of Sweden, Light Infa, montero, tarmo_flake, wakain, ediberto, greathan, Unit 35,
and all the other skinners at heavengames.com I did not mention.
Version: 2.4 only for RoN: Thrones and Patriots
(updated on december 18th 2009)
All ages are available but..
No more unique units till modern age! (only few ones are left anyway..)
More units for all 24 civs:
- 3 infantry built at the fort.
- 1 Police officer built at police station.
- 6 mech units built at autoplant:
(1 armored car, 1 light tank, 2 medium tank, 1 heavy tank, 1 Armored Personnel Carrier)
- 2 mech units built at armor plant:
(1 Tank Destroyer, 1 Assault Gun)
- 45 different kinds of tanks in modern age + 2 in industrial age + 8 in information age.
- 15 different kinds of armored cars and personnel carriers + 1 in industrial age + 3 in information age.
- 3 artillery units built at siege factory
(1 Field gun, 1 Self-propelled gun, 1 infantry mortar + flakgun and supply wagon).
- airbase creates Dive Bombers (more fighters and bombers) that act as attack fighters.
- helicopters, all tribes can build them in information age, but not all countries can create them in modern age.
- Submarine in modern age just for Germany, all other civs have PT Boat.
New Buildings:
- Armor plant.
- Police Station from "Civil innovation" mod by greathan.
- 3 more bunkers what need to be garrisoned to fire.
- Germans can build atlanticwall bunkers.
- office and house buildings that act as tower (and can be garrisoned!).
- monuments that give wonder points.
Changed governments rules at the Senate:
- if you start with despotism then you'll have monarchy and militarism (militarism instead of socialism!).
- if you start with republic then you'll have democracy and capitalism.
Not all civs can choose, Germany, Japan, Russia and Italy have just despotism, monarchy and militarism.
Changed research rules at the Library:
- except done for civic all other level research are limited by the age reached.
For example: you cannot research the military level "Nations-in-arms" before you reached the Modern Age.
Files over-written in yours main folders:
into your "..\Rise of Nations\art" folder:
- iface_units_01.tga,
- iface_units_01_half.tga
- iface_units_02.tga,
- iface_units_02_half.tga
- iface_buildings_military.tga
- iface_buildings_military_half.tga
And into "..\Thrones and Patriots\art\" folder:
- iface_units_03.tga,
- iface_units_03_half.tga,
- iface_buildings_CTW.tga,
- iface_govs.tga.
They can be used outside the mod without seeing any change!
You can find the 1939-1945 Second Great War mod here:
Version made to check the mod to find any bug or incorrect historical data.
Feed-back is important, if you find a bug please let me know all data about the game you are playing (age, nations, units, actions etc.),
so I can recreate it and find the bug.
Regards,
Nicola, a.k.a "Nikox"
As many request I started to work on a WW II version of my mod. Anybody who loves to join is wellcome.
The idea on which this mod was created is to have all tribes playable and all ages available. This to have it working with as much as possible scenarios...
The Third Valdemar's patch for Age of Tanks mod (RON-TaP) is out!
I just received new skins from Valdemar and they are great as all his jobs. This is meaning a new patch for the mod.
Zip file for a MANUAL INSTALLATION of Age of Tanks 2.4 (TaP) mod for Rise Of Nations game - Thrones and Patriots expansion pack required. To install follow...
INSTALLER of Age of Tanks 2.4 (TaP) mod for Rise Of Nations game - Thrones and Patriots expansion pack required. Full Version with the Third Valdemar's...
Old BETA Test file, download the 2.4 version of the mod!!
Old BETA Test file, download the 2.4 version of the mod!!
Old ALFA Test file, download the 2.4 version of the mod!!
I have a problem, and I copy all mod folder and colo in the folder "Thrones and Patriots" more when I go to play of the error in the units and the game closes what I do?
Hi alinebreto302450,
the mod should be in "..\Rise of Nations\Mods" folder, otherway it's not working.
Hi Emrick09,
the mod need to be updated to work with RON EE, maybe in future I'll do it.
Good job with this excellent mod. Any chance it will work with Rise of Nations: Extended Edition using the steam workshop?
Thanks!
Is this mod multiplayer compatible? Hamachi or not?
Hi tville1244,
in theory it should be mulyiplayer compatible, never tested.
Hey there.
Found a mistake.
The Pz IV G is a IV H.
The Hummel is called Grille.
And the Nashorn is called Hummel.
Found these mistakes. :D
Hi Sonki3,
Thanks for the report.
I'll try to make a new release about this mod, but right now I'm quite busy with my owm job and 1939-1945 mod.
Hopefully I'll work on it in a not far future.
The Terrain: Flora and Fauna mod by azangara is available to download:
Moddb.com
Guys i got a problem, i want to play this mod with my friend but when we want to play it always says that we dont have it installed but we can select it in options and everything is right installed! ( C:\Program Files (x86)\Microsoft Games\Rise of Nations\mods\Age of Tanks 1.0 (TaP) and we followed the installation instructions and copied the files too ) please help! is this mod not multiplayer compatible? aww ):
Hi Winsberg,
I don't think the mod is not multyplayer compatible, anyway I'll pm you so I'll try to solve your problem