Every version has tried to do something, if not new, at least different; or in the worst case, something bigger. Not for the sake of being big. For the sake of variety. Someone once said "just to see the guns and point and click them at different pictures". Well, we love to have a ton of pictures to shoot at. Whether it is just adding new weapons, monsters or adding dynamic lights to almost every projectile, or adding new effects, or adding damage types and damage resistance to all monsters, each version has tried something new in the AEoD's book. And the 6th version of AEoD is no exception.

SwiftyMagee says

7/10 - Agree Disagree

The pure randomness of this gameplay wad is what makes this a blast to play. Most times, anyway. Sometimes the randomness causes you constant death, which is always the downside of mods like this. If you go into AEoD with a mindset of you not caring about winning or losing, you can get addicted to it. Don't play it to try to win; just try to have fun, and you'll enjoy yourself.