This mutator alters the way in which the Energy Spheres hovering above a Power Node in an Onslaught game behave. The mutator can be used in either of the following ways:
1. To set the height of the Energy Sphere to a fixed value between 96 and 370.
2. To cause the height of the Energy Sphere to be adjusted based upon the health of the Power Node it sits above. The less health the Power Node has the lower the Energy Sphere will be.
Having a very low Energy Sphere can change the way a map plays dramatically. For example on ONS-Dria the Power Nodes become difficult to attack from a distance making it tougher to take a control point.
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the community, sign up and you can.
We're sorry, but no news has been posted here.
If you would like to share news with the community, sign up and you can.
We're sorry, but no downloads were found here.
If you would like to share files with the community, sign up and you can.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
WOW ! :D
that does it do?
The Energy Sphere is the spinning thing that hovers above a Power Node once its construction has started.
It "glows" when the Power Node is being charged using the Link gun's Alt-Fire mode.
When the Power Node is construction mode the energy sphere is shown as a "ghost" type image (coloured the same as the owning team). When the Power Node is fully built the Energy Sphere goes solid.
I trust that answers your question.
What is an energy sphere?