ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. The project is entirely open-source and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License (GPLv2). The mod is built modularly, so almost any included PBO can be easily removed from the configuration. This way, a team can maintain its own tailored version of ACE3 by simply excluding any components they don't need, or those possibly in conflict with other mods. Modules themselves, e.g. the medical system, also include various customization options, allowing mission designers to tweak the overall experience.

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Latest tweets from @ace3mod

PSA: Next CBA release will support mouse & multi keybinds, however BEWARE! ADDON! keybinds will be reset to default: Forums.bistudio.com

17hours ago

Gratulations on the 16th Armaversary @Arma3official @bohemiainteract

Jun 22 2017

A small hotfix release for #ACE3. Get v3.10.1 here: Github.com ~bux

Jun 21 2017

RT @SixNetworks: @ACE3Mod Update is now available on withsix:

Jun 21 2017

We're already looking into it. Thanks for the info. Github.com ~bux T.co

Jun 21 2017

#Malden ready #ACE3 v3.10.0 released. Change log and download: Github.com Updates on Steam and PwS will follow soon. ~bux

Jun 20 2017

With our FCS removed in favour of the vanilla one, don't forget to re/bind your lase range and countermeasure mode… T.co

May 17 2017

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