A full scale submod for Absolute Corruption 2.4 that enhances the original with improved AI, better models and graphics, UGC compatibility, and more features and content. You MUST have Absolute Corruption Mod 2.4 installed (and preferably backed up) before installing this add-on. I will be listening to feedback and making adjustments.
Mini-patch that fixes a few very minor glitches and adds in some delicious new content! You won't want to miss it!
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Consortium's Vengeance Frigate death clone seems to not be using the right death clone. It is using the Vengeance Capship death clone.
Oh additional bug. Scaling for the Gauntlet Snubfighter seems to be off. Easily corvette+ sized but behaves akin to fighters and appears to be listed as a fighter.
Why cant i corrupt when doing expand and conquer ?? It just crashes when if finish or the mission just makes the ai not do anything at all
Seems really awesome, mostly for the optimization of the AI (It really needed it). Probably is not right to ask it, but on which planet is possible to find out Cassio Tagge? At least, it is possible to know in which rim he is located? I'll keep in touch, thanks again for your work.
Hi all. I've tested this fixer mini patch and again, i have to point few things. Without remembering the extreme quality of the code making, after a while (third mode of gameplay in the GC) talking about hours, the AI, apparently tired of launching attacks, just turns off with the production (21 population ships and minor, still big vessels) then it passes to send BH to kill my lesser space and field officers. Still have also the problem of the fleet/armies stacks and space/land icons scale on the entire galaxy map. I'm sure that with the next patch we will see a formidable rebalancing and full optimization of this. GJ and keep it up!