A Quest for Heaven 1 - Secrets from the past

It's the first part of a much larger (intended) saga.
This first part is named Secrets from the Past, chapter 1 of the adventure.It's a fairly large quest and was designed for a SOLO experience, so leave your companion(s) in a safe place and proceed...I hope you enjoy this mod,it's the result of 3 months of hard work.The quest will automatically start when you are anywhere OUTSIDE, just wait a few seconds!


This release was made with the invaluable help given by SURESHOTQXC and GRUMPFBORK, thnx for proofreading ALL the notes and messages.I wish to thank all who have given valuable input, in order to make this mod even better.

Uploader notes: Read carefully the following instructions

At least Level 15 is necessary to survive...
Main quest ( Waters of Life ) completed, is not mandatory
Fallout 3
Fallout 3 Patch 1.7
Broken Steel
System Requirements
CPU:above 1.8 GHz
Memory:above 2GB
Video: at least 2008 generation(NVIDIA or ATI)
CPU: 2.8 GHz
Memory: 3-6 GB
1. Extract the files from the archive directly into your Fallout 3 folder, overwrite when asked.
2. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the AQFH1.esm file.or use FOMM, it's much easier to manage the plugins.
1. Start Fallout 3 Launcher, click Data Files, uncheck the AQFH1.esm file.
2. Delete the files/folders associated with the mod.or again...use FOMM!
For the German speakers, follow this link
For a video walkthrough, follow this link
It was tested on AMD and INTEL platforms and no problems were encountered.It was tested with the official master files(DLC) and with some of the most popular mods.Also no problems running on x86 or x64 based Window OS.
V 1.0 Initial release
V1.01 Some doors are now fixed.Access to the quest area from the Wasteland via the Ventilation Exhaust (without completing the quest) is now fixed.Some minor issues (lights,sounds) fixed.
V1.02 Some minor bugs where corrected, some adjustments made to lighting.English language version has been proof read and cleaned up.The mod is now clean of useless entries.
V1.06 Increased optimization for the big levels.Light adjusted or added in some areas.Some terminals have been setted to EASY.
1.06 - 07/02/2014 Final release
1.03 - 02/03/2010 - Updated release
1.02 - 01/19/2010 - Updated release
1.01 - 12/20/2009 - Updated release
1.00 - 12/01/2009 - Initial Release
Thanks to Bethesda for creating Fallout 3.
Bunsaki - For the weapon model
===============Tools Used:==========
GECK 1.5
This file is provided as is and the author holds no responsibility for anything that may happen from using this file.

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0 comments by AndromedaCrescent on Jul 7th, 2014

Here is the link for my blog, if you want to follow and understand what happen with the missing AQFH 3, what is hes story and more important WHEN it will be online.
Also this will be the place where I will post any news related to AQFH 4 - The Iron Dream.


I hope that you will enjoy all I have to say, if not, well, it's ok, it's a free world out there...

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A Quest for Heaven 1 - Patch 01

A Quest for Heaven 1 - Patch 01

Sep 7, 2014 Patch 0 comments

A small patch addressing the EMP rifle scope. Overwrite when asked.

A Quest for Heaven 1 - Secrets from the past

A Quest for Heaven 1 - Secrets from the past

Jul 2, 2014 Full Version 0 comments

In a last, desperate effort, a country facing the iminence of Judgement Day,is trying to salvage what it can of it's society and way of life. Try to uncover...

Post comment Comments  (0 - 10 of 14)
Mr7digit Aug 31 2014 says:

Many thanks Andromeda Crescent for the awesome mod and for using my video in the description page. I've done a large part of Secrets from the past, but i've yet to finish it. I have so much going on right now but when i get the opportunity I'll most likely finish part 1 and part 2 walkthroughs. And again, thanks.

+3 votes     reply to comment
Jeffol Aug 21 2014 says:

Dear FireLady,

I can't seem to get to aim with the EMP Rifle.
Is it a special mod or did my download mess up and i'm missing a file?

+2 votes     reply to comment
Guest Sep 6 2014 replied:

This comment is currently awaiting admin approval, join now to view.

BuffHamster Sep 2 2014 replied:

...no iron sights for the EMP weapon, sorry and yes, it is a special weapon made exclusively for this series (included in main file). It is a lot like a shotgun though, just shoot, the effect will affect a group of enemies within a certain radius, just don't use it up close as it will hurt you too.

Firelady was the original author of this wonderful series, but sadly, she passed away in 2010 from injuries sustained in an auto accident. AndromedaCrescent was her level designer and co-author and is working diligently on completing the story she set out to tell, so stay tuned, and don't forget to check out the other chapters of this wonderful story.

+1 vote     reply to comment
Jeffol Sep 5 2014 replied:

First of all, my condolences.. I had absolutely no idea. But AC is doing an awesome job with this mod! this saga is, imo, one of the best quest mods for fallout 3

And going back to the EMP rifle, is there a diff mod to fix the scope sight of this rifle? If not then i'll just keep hipfiring that b*tch!

Keep up the awesome mods AC! cant wait for part 4!

+1 vote     reply to comment
AndromedaCrescent Creator
AndromedaCrescent Sep 7 2014 replied:

Uploaded a small patch for the EMP scope problem.
Overwrite when asked.

+1 vote   reply to comment
Jeffol Sep 7 2014 replied:

Thanks AC! This is awesome!

+1 vote     reply to comment
AndromedaCrescent Creator
AndromedaCrescent Sep 7 2014 replied:

Let me know if it solved your problem

+1 vote   reply to comment
Jeffol Sep 8 2014 replied:

It did solve the problem, well, on medium or higher settings anyway.
But u already said that and there is a lot of stuff not working on low settings (like nuka cola quantum not being purple OR glowing), so it makes sense.
But yea the problem is fixed thanks!

+1 vote     reply to comment
AndromedaCrescent Creator
AndromedaCrescent Sep 6 2014 replied:

Hi Jeffol

I will look into your problem, maybe because the EMP scope use HiRes texture? Don't know, try to max your textures details.

+1 vote   reply to comment
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Released Jul 2, 2014
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