A complete overhaul of native that uses Floris Mod Pack as a baseline. Adds over 3000 new items, 500 new troops as well as an invasion system that allows 11 minor factions to create armies, take castles or towns and form a new faction.

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Patch 0.5.2 (Games : Mount & Blade: Warband : Mods : A New Dawn : Forum : New Versions : Patch 0.5.2) Locked
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Nov 9 2014 Anchor

Changelog :

New features

- Added an option at game start to cut in half the amount of hostile parties spawned. It should make the beggining of the game easier for those who find it too difficult.
- Troops recruited from villages owned by an invading faction will now offer the troops of that invading faction (except for the Kolkar Clan, for balance reasons).

Bug fixes

- Fixed the crossbow skill of Geroian Crossbowmen.
- Fixed a bug with the looting scripts of minor faction armies that would spam error messages.
- Fixed a bug that prevented the player from creating an enterprise in some towns.- Fixed a bug that made dried meat, wool and other trade goods readable.
- Fixed the extra hp granted to the player and his companions in battle (you will still see your hp bar as full even if you haven't got 100% of your hp, unfortunately there is no way I can fix that).
- The banner of minor factions is now properly displayed in the faction notes menu.
- Master craftsmen now wear clothes.
- Fixed the helmet of some nord lords to look more nord like.

The download link should be available here soon, for the time being you can find it on the nexus page : Nexusmods.com

Edited by: Nobidexx

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