A community project aimed at creating the ultimate Homeworld2 mod.
OKay i just finished these ship icons today and also showed some of the units in game, i made the Tmat frigate destroyer into a platform and made it a single burn unit but for some reason when you tell it to attack a distant target it will move towards it. Does anyone have an opinion on what to do with the Megaship aka council ship now that i have the Planet Killer taking its place? In the meantime ill edit stats and create a research tree for the T-mat and get the Ai working with said tree. I will let you guys know when i get the updated mod with the T-mat in a bit for download, actually just pay attention to my source forge link on the summary page. But i also need to get the arm animations for the new/ old T-mat mothership done, it has 25 parts that have to be able to move so i hope Don is up for that.