A community project aimed at creating the ultimate Homeworld2 mod.

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Media RSS Feed Report media Standard Beast Team fully finished (view original)
Standard Beast Team fully finished
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Raygoza
Raygoza Jan 17 2013, 2:22am says:

I hope that the turanic mega ship which is used as Shipyard would be named Turanic outpost until you build it's large construction bay, yes please make it a module with lots of hitpoints that also increases production speed of what was possible to build before that.
But that's just my suggestion, maybe teh engines should be a module you build on it too.

ALso about this module thing, on the turanic race it would also look good if you once you get the "Mothership", to actually be an Outpost with or without engines and in this case you should be able to build them.
An outpost with engines should be relatively fast and maneuverable for it's size and once you build the big production module everything that you could build before could get a production speed boost and now also unlocking the production of larger ships on some of those there will probably be some extra requirements.
But a Side effect of getting the Large, expensive production bay is that the Outpost would loose a lot of maneuverability and acceleration and maybe reduced max speed and deceleration.

Whta do you think of this?

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Vore
Vore Jan 17 2013, 4:37am replied:

any station or large construct is considered a mother ship or mobile starbase once engines are attached with out them they are just stations(meaning they can't move)

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Raygoza
Raygoza Jan 18 2013, 5:57am says:

Then adding those name changes to my idea could be very good.

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Description

The homeworld cata beast team is now fully finished with regards to having enough ship types, thanks to bloodfleet i was able to get a new shipyard and a new cruiser for them, which are the subverted turanic mothership which has been made a shipyard and replaces the nomad moon in that area and the subverted kushan cruiser, granted its not canon but looks great.

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Jan 16th, 2013
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