A historical time line extender mod and game expansion. This game extends the timeline from the original 1936 start date back to 1900 and plans on extending the time end date (the date when all possible research is done) to 2016. This mod plans to add some new features such as the creation of demilitarized zones, money/currency (reparations), and more espionage options. More individualized national focuses will be added along with more start dates such as a 1900 start date, World War I, WWI peace conference, Finnish Civil War, White and Red October, Chinese Revolution of 1911, and more!

Post news Report RSS Alpha V0.0.72, 0.0.75, and 0.0.8

Future notes and plans for what is going on in the near future.

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So V0.0.7 was released to Steam and 0.0.72 was released here. The issue will be resolved Monday with 0.0.75 being released both here and on the future. What does 0.0.75 entail? Some of the stuff seen here in 0.0.72 will be included in it (duh) as well as the removal of all air fields and either the complete removal or a reduction in defensive entrenchments.


V0.0.8

After 0.0.75 is released Monday, I will be trying to implement the tech tree starting with the army and navy. The army tech tree is looking something like this:

Infantry Weapons Tech Tree 16000-1918

The navy will probably be something similar but add on ship "theories" or "Designs" so you don't just randomly unlock battleships or something. This will hopefully allow people to start using navies again but it'll take time to fully implement all the naval technology we want to add.

I'll also be adding in some more events for the early game and start planning national ideas.


You may also want to check the poll here: Moddb.com.

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