Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...

TheSniperFan says

8/10 - Agree (1) Disagree

I would have given it 9 points if the quality of the graphics would have been constant. The Rifle looks like plastic while the Sniper looks great. The Revolver looks like it was made of stone, while the Pistol looks nice. Some detail, like the furniture right at the beginning of the game, look too blocky, while the overall look is above the "average mods" quality. Besides that, I already was halfway through the mod, before they released the patches to fix melee weapons and make it possible to disable headbobbing, because it's NOT realistic. I don't know how people get the idea that it is, because I don't swing my head to the left and right when running. The movement my head does, is negated by my eyes, that move independently. Try it, try it right now. Run a few meters, while looking at something in front of you.
So, that were the negative aspects, now let me get to the positive ones.
The lenght of the mod is good. It does not feel like it was filled with unnessesary content, to extend it, but also is short enough to make me want more of it.
The story pulled me in a way, the big AAA titles rarely manage. Especially certain "letters" in a subway...
The gameplay is full of action, while maintaining a "constant flow", by which I mean that relaxed parts and parts with heavy combat are not seperated from each other. In laymen's terms: This mod is more like Half-Life and less like Call of Duty, because all the areas are logically conected to each other.
Overall one of the best mods I played yet.