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zombielife
zombielife @ Calamity Fuse Open Beta Released

You can do that, you have to attach the infuse rune

Good karma+1 vote
zombielife
zombielife @ Goldeneye 3rd 2006 MOTY

pwnt

Good karma+1 vote
zombielife
zombielife @ Post Mortem

Brilliant.

Good karma+1 vote
zombielife
zombielife @ From the Admin's Desk: v4 Edition

unnecessary snotage

Good karma+1 vote
zombielife
zombielife @ From the Admin's Desk: v4 Edition

agreed 100%

Good karma+1 vote
zombielife
zombielife @ From the Admin's Desk: v4 Edition

By chance, will the front page new articles list the title of the Mod that posted them as it did in 3.0? As it is now, whoever posts the news must list the mod's name in the subject ("Fortress Forever 1.1 released!"), so if the poster neglects putting in the name ("We Live Again!") neither the front page nor the article itself has the mod title or a like to it's profile. I suspect that the mod listed in the "Related Mods" box inside the article is the mod the article refers to, however it still seems rather out of the way and vague, especially for someone else who may not use the site regularly.

Anywho, another 2 cents of mine

Good karma+1 vote
zombielife
zombielife @ From the Admin's Desk: v4 Edition

Oh thank god. That was the one thing I liked most about this site was the user's ability to tailor the content and trim the fat

Good karma+1 vote
zombielife
zombielife @ From the Admin's Desk: v4 Edition

Is it still possible to filter front page articles based on game engines? It appears that the settings I had in v3 were deleted and I don't much care for Max Payne mods :D

Good karma+1 vote
zombielife
zombielife @ Fortress Forever Client v1.0

A couple weeks late

Good karma+1 vote
zombielife
zombielife @ Adding Missions to the Campaign

helpful, thanks!

Good karma+2 votes
zombielife
zombielife @ Fortress Forever Released - Play It Today!

oh man, i totally love fileplanet! having to create a forgettable account to wait in line is the best!

Good karma+1 vote
zombielife
zombielife @ Models Galore!

the hand's texture could use a little more color variation, a little bit of the reds and some more definition in the creases, but the models are sweet tits!

Good karma+1 vote
zombielife
zombielife @ GoldenEye: Source

Have fun with the keylogger you guys download with the 1.5 build

Good karma+1 vote
zombielife
zombielife @ Fourtress Media Release

isnt this the one that ripped off sourceforts?

Good karma+1 vote
zombielife
zombielife @ Periphery

I shake my fist at you tarky! Suspension nothing!

Good karma+1 vote
zombielife
zombielife @ Perfect Dark:Source Beta 1.0 is out!

disappointing

Good karma+1 vote
zombielife
zombielife @ fonfa

LOLOLOLOLOL

Good karma+1 vote
zombielife
zombielife @ fourtecks

lolololololoRAGNOR

Good karma+1 vote
zombielife
zombielife @ djoslin

youre welcome, now get back to work on aztec! nyah!

Good karma+2 votes
zombielife
zombielife @ Patch 2.1 Released!

the nsa games link is unusable. some leech garbage.

Good karma+1 vote
zombielife
zombielife @ GoldenEye: Source

jumping is a server variable that can be turned off

Good karma+1 vote
zombielife
zombielife @ Mod of the Year 2006 IS OPEN!

No Goldeneye Source? they're constantly in the site's top5 of half-life2 top100...

Good karma+1 vote
zombielife
zombielife @ Dark Source News Update

the displacements could use a little work. up the power and give the walls some definition

Good karma+1 vote
zombielife
zombielife @ Baxayaun

hey Baux I'm a level designer for Goldeneye, thanks for the congratulations, especially coming from someone of your considerable skills! Your room remake blew me away! Congratulations on your own awards and keep up the awesome work!

Good karma+1 vote
zombielife
zombielife @ Neoforts 1.76 : Disillusionment

riiiiiip offffffff

Good karma+1 vote
zombielife
zombielife @ Re-launching Wretched Abandon

glad to see you guys are back

Good karma+1 vote
zombielife
zombielife @ Perfect Dark Source Update

Thanks dudes. Nick's passing has taken quite a toll on us, though inversely, it has invigorated us like never before. We want to see through what he started.

The media's looking really incredible guys. Keep it up!

Good karma+1 vote
zombielife
zombielife @ New Goldeneye Source media

they will flash when hit, then quickly fade out, jsut like the original. they are also being made more transparent

Good karma+1 vote
zombielife
zombielife @ New Goldeneye Source media

goldeneye64 DID have a crosshair, and the crosshair for GES will reflect the original crosshair's aim mode. engaging the aim mode will slow down the players movement and allow the crosshair to move around the screen (a la the original), not how have scrren bound to a static crosshair.

Good karma+1 vote
zombielife
zombielife @ GoldenEye: Source

all of you only installed the patch. install 1.0 first nubs

Good karma+1 vote
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