I like games. Mostly, I LOVE modifications. Mods are a way to use a particular gaming engine (with/without available SDK's or tool creating) and make it "more useful". Useful in a way that it hasn't been used before. Maybe HL2 in space. Or COD4 and MW in a paradox. Or reviving GTA games' textures, models, scenes and missions into our current generation. Maybe using assets from the contents of a game and making it into something new, something better....something thrilling and inspiring! Whatever a mod is, it's no doubt a change in a game.

Comment History  (0 - 30 of 260)
Zlandael Jan 19 2015, 7:43pm says:

I'm having a bug with the book that tells you a password if you do the goal, next to the mannequin arm. The book keeps bugging on me and I can't exit out sometimes.

+1 vote   mod: Silent Hill: Alchemilla
Zlandael Jan 18 2015, 11:56pm replied:

The numbers are ordered in the stages of life.

+1 vote   mod: Silent Hill: Alchemilla
Zlandael Jan 18 2015, 11:55pm says:

So I'm at the riddle with the rooms and I think I have it figured out. The hint helped, but I don't think I got it right. Are there only four numbers to the safe?

EDIT: Comment below helped, oops

+1 vote   mod: Silent Hill: Alchemilla
Zlandael Jul 13 2014, 7:10pm says:

Yet again, no idea what I played. But it was cool and that's all that matters.

+4 votes   mod: A Minuted Millions
Zlandael Jul 8 2014, 10:20pm says:

Oh snap. This brings so much memories from the first part. I can't wait to see the development.

+1 vote   mod: Random Quest II
Zlandael Jun 30 2014, 6:17pm says:

...I'm not sure what I played.

+5 votes   mod: Keys
Zlandael Jun 25 2014, 8:53pm says:

This mod was really well done! Only thing negative is the voice acting, but nonetheless after the first few chapters, it got me hooked into finishing it.

+1 vote   mod: The Citizen Returns
Zlandael Mar 6 2014, 10:18pm says:

The level design was fantastic. However, you should try to add some puzzles here and there to make the mod longer. I sped through without doing much, but because I sped through it means the linear path is well coordinated. I might play it over again and see what secrets lie in each map.

+3 votes   mod: Resourceful Protagonist
Zlandael Sep 2 2013, 1:46am says:

I'm crazily looking into videos for the sewer part. I am NOT going to be responsible for breaking my sliding keyboard drawer due to sheer terror. Is anyone even up to this part?

+2 votes   mod: Underhell
Zlandael Aug 22 2013, 8:42pm says:

I finally finished V2, but then I wanted to go back and play V1. Sadly the steampipe conversion broke it. :(

+1 vote   mod: G String
Zlandael Jan 12 2013, 12:21am says:

Fun mod, reminds me of the ole escaping through sewers and stuff like in HL2. Good luck making it the best it can be!

+2 votes   mod: Estranged
Zlandael Nov 5 2012, 6:21am says:

This looks well built and up to scale.

+13 votes   media: Inquietude Welcomes "Volcomator!"
Zlandael Oct 25 2012, 10:55pm says:

Looks and tastes just like the first Silent Hill.

+19 votes   media: Silent Hill streets
Zlandael Oct 23 2012, 4:09pm says:

You're going to become one of my favorite devs. :D

+3 votes   news: Paper Flowers
Zlandael Sep 15 2012, 6:58pm says:

Ok this map is bordering 'ooo the sdk is released let me make a map' so it's nothing of an Amnesia mod quality.

+1 vote   download: enclosedmap - My First Map
Zlandael Sep 15 2012, 6:54pm says:

Hmm I'm gonna try this.

+2 votes   mod: The 3rd Puzzle
Zlandael Aug 26 2012, 1:25am replied:

Might as well copy the save folder on your desktop, delete the mod folder and install the Grey_Setup.exe. The save will still work.

+3 votes   mod: Grey
Zlandael Aug 26 2012, 1:17am replied:

Bless those who did -novid.

+5 votes   mod: Grey
Zlandael Aug 25 2012, 3:55pm replied:

Oh, never knew about that. Thanks.

+2 votes   mod: Grey
Zlandael Aug 25 2012, 3:32pm replied:

That passcode was for the other storage room, not the one in the basement. I tried the two codes I have collected in the hospital, but so far I haven't found anything in the basement.

+2 votes   mod: Grey
Zlandael Aug 25 2012, 3:22pm says:


I can't find the passcode to the storage room in the hospital basement. Where is it?

+3 votes   mod: Grey
Zlandael Aug 25 2012, 1:29pm says:

I'm in the room where you have to 'repair' what I think is Anita? And I can't go on without any health packs nearby...my health is too low to go on. Hopefully this issue will be resolved, I hate dying repeatedly.

+3 votes   mod: Grey
Zlandael Aug 2 2012, 2:18pm says:

Tony Hawk minigame confirmed.

+5 votes   media: Skatepark
Zlandael Jun 20 2012, 8:47am says:

I can wait more, it'll be better if we all do.

+2 votes   news: Changing Gears
Zlandael Apr 12 2012, 9:30pm says:

I can't believable this is still the mod I played...

+4 votes   media: Processed Mod
Zlandael Mar 12 2012, 7:05pm says:

In the midst of my mod watch list, this had always appeared.
Though I've forgotten that this was abandoned. It also disappeared on my list.
Luckily, it seems that I'll never forget about this until someone revives it.

+3 votes   mod: Raindrop
Zlandael Mar 5 2012, 4:26pm says:

Can't wait.

+2 votes   news: About Inquietude
Zlandael Mar 2 2012, 6:58pm says:

With bars I feel like a character, taking part in a movie.
Without bars, it's another Half Life 2 mod. I think the bars make a huge difference since we're accustomed to watching movies in widescreen.

+4 votes   media: No Bars 1
Zlandael Feb 25 2012, 4:58pm says:

This is a really good mod, just to sit back and have a good amount of fun. I would say that 'Combine Tower 2' is my favorite game.

Perhaps make more game that include Physboxes. I would love that. :D

+2 votes   mod: Modular Therapy
Zlandael Feb 18 2012, 1:41pm says:

I liked this mod, I just wish it wasn't discontinued. :(

+2 votes   mod: Notes: Surrender Cut
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