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Comment History
ziggop
ziggop - - 7 comments @ Half-Life: The Infected

Some performance issues here and there were annoying, but still playable. But I became stuck on elevator lowering you to storage addendum after navigating the tentacles. simply jumping as the transition happened let me through but it caught me off guard after it happened twice.

Good karma+1 vote
ziggop
ziggop - - 7 comments @ PARANOIA: vovokle standalone version with coop

Scripts or something must be broken, npcs won't move when they're supposed to, can't even leave the beginning hospital because the soldier refuses to budge out of the doorway.

Good karma+2 votes
ziggop
ziggop - - 7 comments @ GUNSLINGER mod

tap F, you will put yourself out.

Good karma+3 votes
ziggop
ziggop - - 7 comments @ Wind of Time

It's been years for you, but did you ever find out what to do with that friendly zombie, or where basil's gauss rifle was in the dead city?

Good karma+1 vote
ziggop
ziggop - - 7 comments @ Wind of Time

I found that cure artifact in the electric anaomaly in Rostok on some train tracks, it was in a shipping container.

Good karma+1 vote
ziggop
ziggop - - 7 comments @ STCS 2.6.3 Redux

The patch worked, thank you! No more crashes after that.
I did find another bug that needs to be fixed earlier in the game though, for the side quest with the tank machine gun, the gun is way too heavy, at 85.37 kg, unloading it tells you its at 7.60kg but doesn't actually change the weight. I took the quest from duty if that matters.

Good karma+2 votes
ziggop
ziggop - - 7 comments @ STCS 2.6.3 Redux

Howdy, I'm having the same problem that guest was having at the abandoned hospital on the way to the CNPP,except I crashed before and after the commanders voiceline, but I was able to get a crash log.
FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: attempt to call a boolean value

lua stack:
[ 4|-1] (no value):
[ 3|-2] (string): `_g.script:47: Abort(): cant find animation for slot 8'
[ 2|-3] (string): `Abort(): cant find animation for slot 8'
[ 1|-4] (boolean): false

lua stack:
[ 1|-1] (no value):

stack trace:

tried taking another comment advice changing a value but it did nothing.

Good karma+1 vote