This member has provided no bio about themself...

Comment History
Xuligator
Xuligator - - 5 comments @ Meltac

Here is a much better video of flickering, captured at 100% brightness and 1080p 60 fps - youtu.be/b7Pm7fCsKg0 - trees are flickering.

Is there a chance that 2.0 final release will see the daylight? ^_^ That would be super awesome!

Good karma+1 vote
Xuligator
Xuligator - - 5 comments @ Dynamic Shaders III

Oh, my bad, sorry! Here is a much better one, captured at 100% brightness and 1080p 60 fps - youtu.be/b7Pm7fCsKg0 - trees are flickering.

Almost 2 years now since the CTP publication, btw)) Is there a chance that 2.0 final release will see the daylight? ^_^ That would be super awesome!

Good karma+2 votes
Xuligator
Xuligator - - 5 comments @ Dynamic Shaders III

Thank you for this awesome mod.
Let me report a bug) With default presets objects flicker under certain angle (i.e. if I stand between rock and tree, aiming between them, rock and tree flicker, here is the illustrating video - youtu.be/HIGYDZBYJRE - youtube quality ruined well noticeable ingame flickering effect, so please look at the rock, where there is a transition between upper dark part and lower bright part of it).
I found that setting DOF_OVERSAMPLING to 0 removes flickering completely. But NEAR and DYNAMIC DOF have gone as well (ZOOM DOF works fine though). Is there any way to have NEAR AND DYNAMIC DOF working, with DOF_OVERSAMPLING disabled?

Good karma+1 vote
Xuligator
Xuligator - - 5 comments @ Alchemilla russian

Зарегистрируйся и сможешь скачать.

Good karma0 votes