I'm a simple man. I see hexes, I press like.
I'm a simple man. I see hexes, I press like.
Reminds me of X-Com. Good job on that one!
Looks like one of those old point'n'click adventures. I'll be waiting the release.
Как по мне - то проще некуда, товарищ.
Привет из Украины!
Decent game. Managed to be beat it with less than 50 deaths ^^
I like the graphics, controls and music. Please add more different traps and monsters in future updates. These saws get kinda boring over time.
Good luck with this project Crateboy!
Hey! I didn't mean to offend you or any other Ivan xD
In this case "Fuckoff" is not swearing, it's the surname of the main character (Факов in cyrillic) ;)
Thanks for watching Ivan! I wish I was like him too ^^
Thanks for tracking Ivan Fuckoff! Game will be released in few days. Hope you'll like it.
Thanks for tracking Ivan Fuckoff! Game will be released in few days. Hope you'll like it.
Thanks for tracking Ivan Fuckoff! Game will be released in few days. Hope you'll like it.
It depends on game genre. As I've noticed hand made design looks more beatiful, but procedurally generated games are more addictive (because of replayability).
That's strange. Default language is English. You're the first one who reported about save system failure. Game has to create .ini save file in game's folder. Maybe something in your OS or your antivirus is blocking the creation process?
The game autosaves between levels.
Выглядит потрясающе! Надеюсь ты закончишь этот проект...
Wolod
Volodymyr joined
Muzt Die Studios is a one-man indie game development studio based in Lviv, Ukraine. My name is Volodymyr, but you might know me as Wolod. I'm the one who does all the programming, design, art, music and business here. Muzt Die Studios was founded in 2011 and I'm doing my best to bring fun, challenging and polished games into this world since then. Game development is my passion and I hope that you'll enjoy playing my games as much as I enjoyed creating them.