Hi, everyone. I'm from Ukraine (L'viv city) and I make games with Construct engine. Muzt Die Studios is my open game developing project. We make games just for having fun and to bring it to other people. If you'll want to assist project with ideas, art, music or coding please contact me. And together we'll create the best games ever :D

Blog RSS Feed Report abuse Intel Was Wrong v.1.4

0 comments by Wolod on Sep 22nd, 2014

Today was released update v.1.4 for Intel Was Wrong. Major bugs with inventory and combat systems along with bunch of small ones were fixed. Code was optimized greatly, so the game must work much more smoother now. I hope you'll like it!
Changelog:
- fixed bug with inventory;
- fixed bug with combat initialization;
- code optimization;
- lots of small changes and fixes.
Newgrounds.com
Gamejolt.com
Muztdiestudios.cc.ua

Report abuse Updates of the old games

0 comments by Wolod on Aug 30th, 2014

Hi, everyone! Rain of Blobs was created last year in a day and frankly speaking it wasn't very good game. To be honest this little project was a shameful burden for me xD
That's why I've promised myself that one day I'll change it for good. So this day has come! I won't be ashamed for this game anymore ;)
First of all I've optimized the code, so now there won't be any lags in dynamical scenes. And I've completely redrawn in-game graphics.
Also I've updated One Fine today. Optimized code, fixed inertia in gravity beam, redesigned some interface elements and added gamepad and touch support!
I hope you'll like it.
Rain of Blobs v.1.1

Report abuse IndieWorld 2014 rewards

0 comments by Wolod on Jul 27th, 2014

Muzt Die Studios was participating in online russian exhibition IndieWorld 2014 (Vk.com). I'm really glad that my games took some rewards! So here's the results:
Best 2D Game - One Fine Day
Best Ambience - One Fine Day
Best Graphics - Ivan Fuckoff

Report abuse Night Strike Infiltrators update 1.12

0 comments by Wolod on Jul 7th, 2014

In this update I've added gamepad support as Tom Fulp suggested. Check gamepad controls below and play the game.Controls:

  • D-pad left and D-pad right - move
  • X - toggle run/walk mode
  • A - jump
  • D-pad up and D-pad down - climb ladders
  • D-pad down - use
  • B - shoot
Report abuse Construct 2030 Jam 1st place!

0 comments by Wolod on Jul 4th, 2014

Night Strike Infiltrators has won 1st place on Construct 2030 Jam!
More info about jam results can be found here:
Newgrounds.com
Play Game:
Muztdiestudios.cc.ua
Newgrounds.com
Gamejolt.com

Report abuse Night Strike Infiltrators updated to v.1.11

0 comments by Wolod on Jun 18th, 2014

Due to players' feedback I've created this small update. If you thought that player was running too fast you can turn on walking mode! If you thought that player was climbing too slow on ladders you'll be pleased too!
Have fun playing Night Strike Infiltrators!

Changlelog:
- added ability for player to toggle between walking and running (R or Shift);
- increased climbing speed.

Play game:
Muztdiestudios.cc.ua
Newgrounds.com
Gamejolt.com

Report abuse Night Strike Infiltrators update 1.1

0 comments by Wolod on Jun 2nd, 2014

Today I've finished major update for NSI! New missions and content awaits! Hope you'll like it.

Changlelog:
- added 6 new missions;
- added 2 new upgrades;
- added 1 new enemy (rocket turret);
- added 1 new boss;- added 1 new achievement;
- lowered inertia of the player a bit to make movement smoother;
- darkened some HUD elements to make reload animation easier to see;
- rebalanced time goals;
- bunch of small fixes.

Play game:
Muztdiestudios.cc.ua
Newgrounds.com
Gamejolt.com

Night Strike Infiltrators

Report abuse Night Strike Infiltrators release!

0 comments by Wolod on May 29th, 2014

My project for Construct 2030 Jam called Night Strike Infiltrators was released today. It is a fast-paced platform shooter that features: 12 missions of oldschool arcade action, 2 bosses to test your skill, upgrades and achievements. Hope you'll like it.
Play game:
Muztdiestudios.cc.ua
Newgrounds.com
Gamejolt.com
Night Strike Infiltrators" alt="Night Strike Infiltrators" title="Night Strike Infiltrators" />

Report abuse Intel Was Wrong 2 patches in 2 days!

0 comments by Wolod on Mar 27th, 2014

The last two days were hard for me. Players found some nasty bugs that should be fixed. As a result new combat system is fully functional now. And I did something awful... I decreased difficulty.
___________________
1.32 - 27/03/14
___________________
Changelog:
- fixed bug with getting trapped in combat;
- possibility of negative events was decreased.
___________________
1.31 - 26/03/14
___________________
Changelog:
- fixed bug with invisible enemies and player on combat screen.

You can play updated game in your browser here:
Muztdiestudios.cc.ua
Gamejolt.com
Newgrounds.com

Report abuse Intel Was Wrong new update and Newgrounds frontpage!

0 comments by Wolod on Mar 25th, 2014

Intel Was Wrong is on the Newgrounds frontpage! This is so cool ^^
The new update was released today. Changelog and screenshots below.


You can play Intel Was Wrong here:

Muztdiestudios.cc.ua
Gamejolt.com
Newgrounds.com

Changelog:

- fixed bug with incorrect starting combat;
- fixed bug with recharging shield;
- completely redesigned ground and space combat;
- added indicator for player's HP on combat screen;
- enemy spaceships' hull capacity reduced by 25%;
- added more detailed controls description.

Intel Was Wrong

Intel Was Wrong

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