3D Character & Level artist

Image RSS Feed Latest Screens
concept turret University work University work
Blog RSS Feed Report abuse Latest Blog: Destruction & Work in progress

0 comments by widnesjohn on May 20th, 2012

Had a lot of problems with the destruction in the game and because it is so complicated we have decided to use physics built in to the unity engine so building collapse in weight and blocks .
This seems to not of changed the game element much and is fun to play just need the destroyed building bits to hide when damagedcity view from side with textures and wire-frame to show you the scale of the map which is quite a large map and the city now has extension on to the right of it so that the city is believable and takes a bit of time to get across the map.view of final build of the city building and the final triangle count is 16000 but with the characters at average 12000 triangles so overall the scene is 172000 tri and a average of over 60 fps unity basic water works well with sky box and toon shadermy favourite screen-shot show all my level

Start a group Groups
3D Artists Group

3D Artists Group

Arts & Literature group with 1,208 members, open to all members

Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Offline Since
Nov 25, 2012
United Kingdom United Kingdom
Member Watch
Track this member
Activity Points
52,344 of 523,365
0 members
Time Online
1 second
Site Visits
Profile Visitors
2,772 (1 today)
Private Message
Send Now
Members Only
Arcones friends since May 22, 2012