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This is really cool! Though I do wonder, how will the engine change effect this mod when it eventually comes out?
Hot damn! This is really coming along nicely.
A moment of silence for those who now only exist as a pancake. #NvrFrgt
And on that day... humanity received a grim reminder....
Dang, that is one massive upgrade in graphics.
That boot up sound will never grow old.
Very very nice details here. You did a really good job on the neck support.
It's staring into my soul.
Then you got all bases covered. :)
I would look into the AA-12 recoil dampening system since the AA-12 has little to no recoil and would be easier on the soldier. Though I still believe that is a lot of weight on the neck, at least without supports.
I'm still interested in combat mod! The pace is really nice and a game like this that supports bots is hard to come by nowadays
I didn't mean it that way! I was just trying to say if you prefer the browser you are currently using but it doesn't support flash, that would be the fix.
I'm sorry if I offended you.
Try downloading the new PPAPI flash plugin, I find its a lot more stable than normal flash too, but be aware that not everything that is flash will load. most videos will, thankfully. You can find it here:
Also, interesting warthog concept, I remember Jomart2000's take on vehicles basically acted as a weapon (so no animations of getting in and out but changed how the player behaved in a way that was different than normal.) only problem with it though was that the player model was not proper scale and had some other hiccups. I'm curious to see how this will play out if you guys end up finishing it.
Spooky scare skeletons!
I actually do have to agree with you on that one. Might pick some up sometime.
To be honest I prefer mozzarella.
There's just something about 27 REROREROREROR~ going on at once that seems.... mystifying....
Sorry, I was stalin on the reply. Ba dum tsss.
Sweet! Just got my tax return in the mail too. What a wonderful time.
No need to "Rush in" to a conclusion.
Woohoo! I'm glad that went so well. To be honest though, I expected nothing less from how awesome CrossCode has become in such a short time.
Is it weird that it reminds me of the thermal detonator from starwars?
It has to be an RPG-7! Nah, only kidding. looking good though, and the colors in the original image make it look like an actually "toy" heehee.
Mmm Cheese Cracker. Just what I needed after my co-worker stole my lunch. Don't mind if I do!
You can not prep brain for mind blowage, the blowage preps your brain for more blowage.
Thank goodness, just the space magic I've been looking for to survive in this old shack. Those damn creatures just won't give me a break! I'll show 'em who there messing with!
Hmm, I see how that could be a problem. To be honest, I have yet to try out using a controller. I'll defiantly try it out, I'm already on my 5th play through on this demo, and have almost got to all chests in explore. Puzzle mode I have yet to test out.
Where is my jaw? I can't find my jaw!!
This is truly amazing! All of you have done such a great job on updating the game, the sounds are awesome, the gameplay has been tweaked, the visuals are great, the story is gripping, I just can't stop going on about this game. Anyways a few notes:
-Cube tree hype! It is a sign!
-That guy in the cabin playing that one demo constantly was pretty much me up until the release of this.
-MMOG? Would we be seeing a multilayer option in the future? The way you set the game up really keeps that a possibility with different characters as the players.
-While I do love this game, there is some small tweaks that could really improve this game. One of which being is, where is the quick save! As a IndieDev myself, I see how that could have been easily forgotten, but for a game like this, I find myself reaching for the F5 key for it to do nothing. No biggy for now!
All in all, great release RadFish, I will make sure to put a tracker on my jaw next time! ^_^
Personally I don't mind the dirty scopes, maybe as guns get more worn out the less clear the scopes are?