is this mod the more upto date version or is the 0.9.03 the updated?
is this mod the more upto date version or is the 0.9.03 the updated?
iv got a amd 2.8ghz processor 8 gig ram and a GTX680 running windows 10
hey its no problem dude... hope u enjoy the mod
im glad its not dying i quite like the mod tbh but the FA/18s seem way too easy to destroy from the US carrier same as the Chinese fighters from the carrier also there are wierd lag issues where the game runs fine 1 second then lags like crazy slow motion the next it happens at random intervals, the ability to select 1 single infantry unit is hard to do as the pointer doesnt recognise the individual model and you have to draw a box around the unit to select it.. apart from those issues the mod is realy good iv tried alot of the mods for zero hour and out from them all this and cnc tiberium redux are my favs by far, could do with more campaign missions though especialy for US and perhaps some kind of mission brief at mission start instead of just needing to wipe out the enemy
ok serito you go into the folder where the mod is installed i.e command and conquer zero hour and change all the .tdl files to .big (easiest way to do it is just rename them to .big once thats done the mod should run fine that is up until end of GDI mission 12 as theres no missions made past there yet
anyone oknow what the future holds for this mod is it dying or is still being worked on there seems to be alot missing from the mod in the time its been updated
no i was using just the normal first decade iv got it sorted now though thanks and keep up the good work
in got it sorted now thanks i had to rename some files to .big that was all loving the mod so far i cant wait to see what the future brings for the mod
anyone having the problem where starting up the mod it just decides to launch zero hour with the latest patch i tried it without patching it and it worked fine... if anyone has a fix to this problem thatll be great :)
hi sgtmyers first off loving the mod played it without the latest patch and love it... brings back my childhood gaming years :) secondly after i downloaded the latest patch i replaced the files after dragging ad dropping the patch files into my zero hour folder and when i go to launch the game it just launches the unmodded zero hour how do i get around this problem?
has anyone else had the game crash on the first load/intro screen and an Exeption warning pop up saying "an exception has occurred.See _logfile.txt and _except.txt for details" iv looked for both text docs and cant find them, if anyone has found a way to fix it please let me know
there used to be a way i think it was a script or a seperate mod but i cant remember what it is now
has anyone managed to install this mod on the first decade version of the game i have no idea how to do it
yeah theres a great ammount i dont know them all by name but my favs have to be the assault the airbase Operation Wolverine and TEI missions
its a shame realy could have made some crazy missions once i get used to the modules ect like dropping ODSTs onto CSAT forces during there battle against NATO the ideas are endless i only wish i could do stuff like this if i could id offer you all some help... is there any multiplayer servers online for the mod say something like a continous domination server?
hey guys first of all i have to say great work with the mod very impressed with it even in its alpha phase a few questions though will you guys be adding spartans as special forces and will there be a way to make a sort of way to make the odst drop pods fall from an actual orbit or a ship in orbit like a model if so that would be epic
hi guys i downloaded the mod yesterday and have been having graphics problems with the ambasador class and also some other ships when playing at high specs iv tried downgrading the specs but still have the problem has anyone else had this problem?
Wayneykins1990
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