BARREL ROLL MODE ACTIVATED!!! - Aggravated Crocodile. Wanna know about me? Ask me.

Comment History  (0 - 30 of 334)
WaLTaRRoN Mar 13 2015, 5:57pm says:

NOD Mission 16: Owen and his flock runs in an unbearable(at an unplayable level.) sluggishnes (mostly because of the size of the map.) even in the lowest setting that my eyes allow me to do. (Resolution: 800x600, Detail level: 0, Sidebar icon darkening&alphalights;: None)

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Mar 13 2015, 5:54pm replied:

Any firewall or anything that might interrupt the connection to CNCnet?

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Mar 13 2015, 5:50pm replied:

- Drones that deploy into high-explosive mines.
- (This could be so much awesome if the game's engine would allow it: ) A dropship that can paradrop infantry and then does an RTB to get reloaded at a helipad. The the unit that'll be dropped will be a different GDI troop named obviously as Paratrooper: Armed with rifle against Infantry and Grenades against vehicles&more; heavily armed adversaries. (Afaik it's not possible to produce infantry by shooting them from a weapon. But it might be a little bit possible if you guys can take some engine stuff from RA2 and implement it on TI?)

+3 votes   mod: Twisted Insurrection
WaLTaRRoN Mar 13 2015, 5:36pm replied:

I didn't had too many hard times on KW campaign though i was playing at medium difficulty. I think the main problem here is that the opposition force (NOD) is sending it's strike forces too frequently. It's actually like NOD's being controlled by multiple AI players, which is probably true. The battle might be a little bit more bearable if we could produce Globotech SSAM Launchers.
Edit: @brandonvortex1 I restarted the mission in easy difficulty, still the same meaningless difficulty. Which probably means it has nothing to do with the Difficulty rating of the game i presume?

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Mar 9 2015, 3:25pm says:

On the middle bottom, there is the color palette that I'm using to color the character. The text that is unintelligible means "Renildyhk Medafius" in Mazkadarian language. This artwork is "still" Work-in-Progress. View Original to see all details. Edit: It's been SO LONG like, you see... 4 years... 4 YEARS since i put this on moddb. And it gone nowhere closer to finish :D I'm a pro at procinastination. This will remain in it's original form as a reference base if i need to design a mazkadarian character in any of my 'future' games.

+1 vote   media: Renildyhk Medafius
WaLTaRRoN Mar 9 2015, 3:17pm says:

Cool works bro.
I've used ZBrush for some time, it was an awesome experience.

+1 vote   blog: Summary of a Storm in Africa
WaLTaRRoN Mar 9 2015, 3:09pm replied:

There was a vehicle for that purpose in Ultima mod if i remember right. You could accidentally deform the terrain in an irreversible way.

+1 vote   media: New Option: Base Props
WaLTaRRoN Mar 9 2015, 3:02pm replied:

Yeah, but the game should still offer more advantages to the GDI side to balance the singleplayer gameplay. A fine example would be this: In C&C 3: Tiberium Wars Kane's Wrath NOD was in a really bad shape, having lost the 2nd Tiberium War, scattered around world like wild animals, waiting to be hunted down one by one. But what happened? In NOD campaign, you took control of an AI called L.E.G.I.O.N. and even if the NOD was in a bad shape, the singleplayer gameplay was only about the AI difficulty. And in the campaigns, suprises done by the opposite faction was not that sour as it is in this mod. And in no missions you got overwhelmed by a small army of flying bombers coming to your base every 5-10 minutes.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Mar 8 2015, 4:45pm says:

If you are having a rough day and just want to steam off for some time, don't play the gdi campaign of this mod. I was away from this mod for some time and today i tried to continue the gdi mission 15 from where i left. It seems most of the gdi missions have been designed by a dev. that is a brotherhood of NOD fan. Even on the slowest game speed I still get overwhelmed by nod. I've never had so much trouble in nod missions...

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Feb 28 2015, 11:34pm says:

This is the .zip version just download it and extract the files to your game folder.

+1 vote   download: UT2004 RPG zip v2.2
WaLTaRRoN Oct 25 2014, 11:14pm replied:

I guess so, it'd require the engine to be rewritten to allow such thing like that. And it is a very fragile engine to my knowledge, even now i get occasional crashes during the game but it rarely damages the saved games. Even a single mistake causes the game to crash.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Oct 24 2014, 9:53pm replied:

Yes, it might be imbalanced but only because the armor type that cyborg uses. An elite sniper who can kill a cyborg(which has light armor, afaik) would also be able to kill light tanks. But you guys seem to have modded the game so much that this seems possible for me. I have made some little stuff when i was 16 on both TS and RA/YR so, i know that there is a verses issue determining the power of the warhead against different armor types. If it's possible to add another armor type to that list, it'd be possible to make a weapon that doesn't kill light tanks but can penetrate a cyborg's or an exoskeleton's armor. IMO, it's a sniper's job to be effective against all forms of infantry. And there is some issues with the sniper's weapon, even if it doesn't do a lot damage to a cyborg, the sniper will automatically shoot at the nearby cyborg and attract it.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Oct 23 2014, 2:40pm says:

A LOT of missions and units are unbalanced. Like Sniper not being able to shoot a cyborg with a sniper rifle even if it's an Elite sniper. I was going to make a comment about GDI mission 12 Great Escape but the site told me my comment have exceeded 2000 character limit. Long story short this GDI mission 12 is way too hard even on Easy difficulty.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Sep 23 2014, 3:16pm says:

It is said to the player that the player won't be able to destroy the NOD base in GDI mission 07: Deep Blue, but i've managed to destroy the base with only an elite commando and a medic by using guerilla tactics.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Sep 21 2014, 12:09am says:

It seems I won't be able to play NOD mission 15: Dusk 'Till Dawn because once in every 10 or 15 minutes the game crashes. I've played skirmish without problems but when it cames to this mission it just crashes after 10-15 minutes.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Sep 19 2014, 11:28am replied:

Well... I've destroyed the first GDI base at the left after the brigde, then moved on to the second base to the hill, destroyed some buildings like NOD war factory that they operate. The constant attacks from orcas are a real pain. After i've destroyed the war factory, i moved on to the temple but didn't put the ghost in the temple. Before that i positioned all my troopers to the place where i can easily go to the new brotherhood base. My suggestions are, get your troops ranked up to the highest level, vipers can get elite rank by destroying stuff like crates etc. cyborg reapers are very effective against orcas but they lack the patience and wander around before firing another round of missiles. So take all your units except the reapers to the place near the temple where you can send them to the new brotherhood easiliy. Do some guerilla attacks with reapers to shoot some orcas and rank them up. after 2-3 of them has elite rank start to attack the base and try to attract the gdi rocket artillery. make the artillery follow you to the nearest tiberium field which is very useful (you should kill any tiberium life forms you come across in there, along with orcas they can be fatal to the reapers.)after you take out the first artillery go back to the base and destroy the nod power plants which actually acts as silos, then destroy the refinery. Attract the 2nd artillery, destroy it, go back to base your reapers can destroy the goliath tanks but be careful, take them down 1 by 1. Do not destroy the con. yard of that base instead capture it. You'll be able to build many GDI units to help you in that mission. Don't forget to destroy some bridges.

+2 votes   mod: Twisted Insurrection
WaLTaRRoN Sep 18 2014, 12:40pm says:

SAM Bunkers on NOD mission compulsions don't shoot at GDI carriers?? I've placed 3 SAM Bunkers, none of the carriers have been shot.

+1 vote   mod: Twisted Insurrection
WaLTaRRoN Aug 29 2014, 6:51pm says:

Delicious mod :3 Thanks.

+1 vote   media: Screenshots
WaLTaRRoN Aug 16 2014, 11:41pm says:

I never knew IKEA was selling gunships... Just kidding great job! :D

+1 vote   media: Concept: GloboTech Gunship
WaLTaRRoN Aug 16 2014, 11:34pm says:

You have a nice base on there... Shame if somethings happen to it...

+1 vote   media: Campaign: GDI Mission 15 Preview
WaLTaRRoN Aug 16 2014, 11:28pm says:

Wouldn't it be good to make the tiberium fields much more dense in graphics? and adding the tiberium to remove the grass since it kills living stuff with radiation? And what about making an upgrade to the silos so they could stack on each other? like maximum of 2 silos can stack to save space? and double the creds?

+1 vote   media: GDI: Tiberium Silo
WaLTaRRoN Dec 23 2013, 10:48am says:

Either way, It's badass!

+1 vote   media: tank god/fairy edition!
WaLTaRRoN Dec 21 2013, 8:34pm says:

Wow man... So awesome!

+1 vote   media: Shuttle Altair
WaLTaRRoN Feb 15 2013, 7:37am says:

Holy *hit... Hmm looks kinda like HEV suit.

+1 vote   media: TiSe Concepts
WaLTaRRoN Feb 15 2013, 7:36am says:

Exxxzzterminate! Exxzzterminate!

+2 votes   media: ASI "Ammit"
WaLTaRRoN Feb 15 2013, 7:34am says:

Man you're starting to awe me... Awesome!

+1 vote   media: TiSe Screenshots
WaLTaRRoN Feb 15 2013, 7:25am replied:

Brotherhood of Steel armor would look very cool with this throne.

+1 vote   media: I've claimed the iron throne @ GDC 2012
WaLTaRRoN Feb 15 2013, 7:22am replied:

i broke a mug in my right hand and i thought i caught tetanus. my hand started to infilate(with pus of course.) and i thougt they gonna amputate me (that is my drawing hand!) but fortunately it was not tetanus. the doctor gave me a shipload of antibiotics (a box of antibiotics each pill was 1 gram.)

+1 vote   media: My ankle Xray
WaLTaRRoN Feb 15 2013, 7:08am says:


+1 vote   media: Come at me bro
WaLTaRRoN Feb 15 2013, 7:07am says:

how can i post a comment?

+1 vote   media: As Dave Traeger dot JPG
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