I bought Half-Life 2 in the past year. For many obvious reasons.
I bought Half-Life 2 in the past year. For many obvious reasons.
This has got to be the greatest mod clone of a game I have ever seen.
I thought you could just treat 'em like Titans. The individual aircraft could slow down when approaching one of these. I can't imagine it being too hard (relatively).
But then again, I hardly know anything about Python or the engine.
Of all of the zombie mods I have played, all of them have has one defect that has turned me away: once you die, you are a slow walking, boring old zombie for the rest of the round. No second chances, no option of turning back into a human.
So, I have a few suggestions that I hope you will consider in your mod.
1. Give players multiple lives! Please! Instead of dying as a survivor once then instantly going to zombie-mode, give us two lives! Maybe even three!
2. Give zombies a chance to turn back to humans! Say, every three kills as a zombie will give you an opportunity to spawn back as a human with the rest of the group. With the other zombie mods I have played, once I became a zombie, it was boring and there wasn't much motivation to kill the survivors (a practically impossible thing to do) other than to get the round over with.
I can imagine how spawning back as a human with the rest of the group can be hard to do from the developer stand point. My idea (I'm not a developer, so pardon me if this is infeasible) is to have tons and tons of spawn points around (like hundreds throughout the map), but they can only be activated when there are two or more survivors near them. This keeps people from spawning far away or in the middle of a mob of zombies.
What are the specs of the computer you are testing that map on? It must be beastly to get that kind of framerate.
Please, please do not let this mod die!
Waldo_II
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