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Comment History
Vivik
Vivik - - 6 comments @ Half-Life 2 : MMod

It's the latest version of HL2. I've also verified files already

Good karma+1 vote
Vivik
Vivik - - 6 comments @ Half-Life 2 : MMod

Alright so, I thought I could end up dealing with the fact that Dog has no animations, but it turns out he's now completely broken after you leave Nova Prospekt and head to the City 17 again. After you leave Kleiner's lab, dog doesn't follow you... so... I don't really know what to do now.

Good karma+1 vote
Vivik
Vivik - - 6 comments @ Half-Life 2 : MMod

Great mod so far, but I've been having a small number of grating yet manageable problems. I did a totally clean install of the game, made sure vanilla HL2 ran fine, and have no other mods installed besides MMod in the sourcemods folder

1. The crane texture is utterly borked, no idea why. Steamuserimages-a.akamaihd.net
2. Dog's animations are borked too, he can run just fine, but at black mesa east he just stands completely still while the door magically bashes itself open/is held open by him into ravenholm. Also just shows him standing still while he picks up the dumpster and so on
3. The Overwatch soldier overhaul is amazing, they really do seem like the elite of the Combine, however they can get stuck on staircases in the case of one going down and another going up, and they won't move at all until the other is killed. Like this Steamuserimages-a.akamaihd.net
can also see the broken crane texture there

Good karma+2 votes
Vivik
Vivik - - 6 comments @ Operation: Black Mesa

When will the next devblog be released?

Good karma+1 vote
Vivik
Vivik - - 6 comments @ [V4 FINAL] Merser's Sprites & Enhancements

Can I run it with Project Brutality and Ultimate Doom Visor?

Good karma+1 vote
Vivik
Vivik - - 6 comments @ September Updates

the fact that you are going for a fallout 1/2 feel finally gives us oldie fallout fans something to look forward to. will you be my dad/mom?

Good karma+1 vote