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Our initial plan for Mana Aegis included a demo as well. But since the project has been re-booted we haven't included this into plan. We WILL have some real time demos available in the foreseeable future but very possible that they'd have stripped-down gameplay, just for hardware testing before buying and to help convince people this game is truly worth it! Please stay tuned as we will uncover details about this subject in the future.(closed beta for eager fans perhaps)
Looks great! :D
Guys, check out the new image gallery of Mana Aegis for some cool FUllHD in-game wallpapers! Here or on our official Mana Aegis facebook page: Facebook.com
Hey! Way ahead of you! We've already commented on your video. We appreciate you being a good player! We've seen some terrible players going at it, not gonna lie :D
And do make sure you follow our progress, as we do our best to surprise this growing community!
Thanks! The trailer actually presents the ending of the prologue level inside our game. We're really glad you like it :D
Mana Aegis is now the 2nd project running through Scorpius Games as we need to quickly bring another game to full completion: I Shall Remain. We are still working on Mana Aegis, just at a slower pace, and the alpha will still be free for all. We expect to bring the alpha in the 2nd semester of this year and we thank you all for staying on the ship with us :)
Sure was! We wanted to prepare our website first, see how progress goes and only a few weeks later it has become official.
Release date is TBA until the end of this year. BUT! Worry not as we plan to release a free pre-alpha for you to try by the end of this year :D
Hey! Good that you brought this subject up. We gave that a good thought actually right from the start. But to better develop this as a great RPG with a functional story and more complex quests we need to stay sticked to using a more stable terrain system. Letting players break that at anytime would compromise the quests and puzzle pipelines. There will however be plenty of destructible props and what-not! I invite you to stick around and try the alpha later this year.
Why thank you dear sir! :D
I hope to have a pre-alpha this December. Keep following here on indieDB a I'll update every week on progress! pre alpha will be free for all!
Glad to hear all the positive feedback! They are actually 3d animations under all those pixels :D The game will generally be heavily animated to get the best out of this unique experience. The gif quality is bad but we really want to keep the news as lively as possible. Cheers!
Thanks! Stay tuned for more awesome updates. One more this week :D
Keep tracking, we'll show off flashy updates at least once/week!
Feels good to see a community growing so fast here on indiedb!
Why thank you dear sir :D
Let's not forget a bunch of updates on the graphics department such as new and improved older animations and many, many new props :D
You can tell your team mates to hold position and carry on without them, but I don't recommend that as they are actually a great help.
But if you try and do succeed be sure to keep us posted because I sure as hell can't do without them :D
I managed to play ISR on a netbook at 40-50fps with all details set to low.
Specs I had:
1ghz AMD APU(dual core)
OS: Win7 x64
Worked like a charm :)
Very well put with all the ups and downs into it. We'll be working on the downs. The characters problem is as good as fixed :)
Great job structuregaming.com
You will need to hide in the next episode :) And it will be fun!
Make sure to check out our forums here as well for more info, pics, wallpapers or other stuff coming up from now on. We'll keep you updated there as well and we can share our opinions on different aspects of the game.
I've created a wallpaper for one of our upcoming zombies, You can find it there. I hope you like it!
Jake, you mean #4, right? :D
Thanks o lot to all of you guys! It makes us really happy that you like what we've done SO FAR! and really anxious to go on.