Mana Aegis is a roguelike pixel platformer with strong emphasis on free character development throughout many diverse environments.
The game's focus is based on balancing your equipment, which adds new skills, grants bonuses and affects the way you approach all aspects of the world. There is no inventory, no micro management, no same levels, no true death and no time to waste. There are diverse artifacts to help you deliver enemies into their deaths and there is mana gained from doing so, which in term fuels your Mana Aegis artefact, which grants you exceptional power and allows you to advance through time and space, to new worlds.
This update is kept short of words and, instead, of powerful imagery!
In case you haven't followed our progress over on our official facebook, do not be afraid! We are posting all of our progress here as well. What's been cooking for promotional purposes has been some really fancy #screenshotsaturday videos, instead of images, as we decided they make a far better job as portraying the diverse world of Mana Aegis. Here is what you've missed so far:
#ScreenshotSaturday 1 - The real worl. Bucharest - Indie DB
#ScreenshotSaturday 2 - The forest of mirros - Indie DB
#ScreenshotSaturday 3 - "The Shire of Aegis" - Indie DB
That's it so far! Also, in case you're missing this update, we'll be keeping these videos at the video gallery here on indiedb so you'll never miss it.
Thank you for hanging around and let us know of any feedback or questions you have on the game so far! Do you like how it comes along? Looking forward to play it? Let us know and feel free to join us on our official facebook page(Mana Aegis) for quicker update loops!
Have an awesome weekend,
Exactly WHAT has been going on during the past 3 months? Spoiler: BIG SURPRISE!
Wait, what do all these games have in common? Let's find out!
Arms to kill or flowers to steal? Let's find out in yet another update loop!
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