Worked on mods for Swat 4 (Take-down), Fallout: Tactics BOS, some Half-life work (nothing published to the community though). Highly interested in getting involved with another mod.
She tries :P
News post is forthcoming. Stay tuned.
For the demo I'm planning to redo only the existing firearms in the game, but I may sneak a couple of others in. Subsequent releases will additional weapons as of right now I don't have a solid list...yet.
Calico M950 Imfdb.org
My attitude towards a release date has always been "I'll release when it is done"... That being said I'd expect a demo no later than the end of month.
Base model isn't mine...but the mag/suppressor and some texture work is.
The original models (base models) aren't mine I make alterations and replace parts of the original models as I see fit.
Thanks mate... it is good to be back at this again.
The wife actually drew our new logo... now if only I could convince her to paint it.
Exactly...not hard per say just very tedious.
Thanks for sticking with us, I'm going to finish this thing if it kills me.
Thanks, it has been on heck of a year.
Got it mate, just haven't had a chance to look at it yet....
Yeah, haven't gotten the alignments quite right yet. I also think that M92 and 1911 are a little too dark looking.
Sort-of, it is a new armor character sprite...created by Darin over at NMA. He has done a couple of them and they look really sweet. This is a simple .spr replacement.
Good to be back.
Yes that is the plan.
Thanks mate, it has been an interesting road. But I'm better for it.
Not dead, and thank you.
News post is waiting on authorization, it should answer some questions. Suffice it to say that real life was more pressing of a concern. I'd be happy to answer any questions via PM however.
Not out yet, release date is still unknown at this point
PM and we'll talk
Back now, finally.
When it is done :)
Some of these already planned to be included, M82 and SVD for sure, as well as the HK 417 and HK G41.
Never fear an update is near
By world model do you mean the weapon that the player is holding or the one that you'd pickup off the ground?
Changing the actual weapon that the player is holding is a time extensive and extraordinarily large process i.e. (from a previous discussion)
"M-16 looks like an M-16, a Thompson a Thompson and so on" while its possible it requires all the animations to be re-created with each individual weapon a very lengthy process; so to rehash its possible but to time consuming to make it pragmatic. We're talking about nearly 1000+ (maybe overestimating a touch) renders for just one character. It doable it's just going to be one hell of a process...same as making new armors, etc.