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UtterHopelessNoob
UtterHopelessNoob Dec 27 2014 replied:

Nice.

+1 vote   media: Autumnal delight
UtterHopelessNoob
UtterHopelessNoob Dec 25 2014 says:

These are looking quite nice. Shader changes?

+1 vote   media: Autumnal delight
UtterHopelessNoob
UtterHopelessNoob Oct 30 2014 replied:

I imagine it wouldn't even let you join.

+3 votes   download: NMRiH: Weight & Damage v1.0
UtterHopelessNoob
UtterHopelessNoob Oct 29 2014 says:

Looks really nice, especially since there wasn't even a decent new .357 model out there before. (At least not that I can think of.)

Definitely something I'd take good care of, were I in the Zone.

+1 vote   media: S&W M19
UtterHopelessNoob
UtterHopelessNoob Oct 3 2014 says:

You did a lot in that time. Good luck with whatever you do next.

+9 votes   media: Our wandering is over.
UtterHopelessNoob
UtterHopelessNoob Sep 29 2014 says:

Well, best of luck. I can't say I'm surprised.

+1 vote   news: The next step for L.U.R.K.
UtterHopelessNoob
UtterHopelessNoob Aug 6 2014 says:

Holy cow, thought this one was gone forever. Glad to see you're maintaining it.

+2 votes   mod: Original Weapons Renewal by r_populik
UtterHopelessNoob
UtterHopelessNoob Jun 26 2014 says:

Highlights seem a bit strong and "frosty" (literally) in this shot, but what's been shown otherwise is worth the occasional artifact.

Considering that quite a few games released well after 2007 don't have reflectivity based on light, color me very impressed indeed.

+1 vote   media: Adaptive light based shiny / reflective surfaces
UtterHopelessNoob
UtterHopelessNoob Jun 26 2014 says:

Cool stuff. didn't know you did art outside of game-related stuff, but I'm unsurprised.

It's always neat to find something like this near your own domicile. Used to be a lot of stuff like this near where I lived . . . less now due to much-needed development. Old homesteads covered with years of overgrowth, sometimes visible from the side of the road or with the remains of an old garden. Wish I could take photos worth a d***.

0 votes   media: AA2 "wallpaper"
UtterHopelessNoob
UtterHopelessNoob Jun 3 2014 replied:

The biggest thing was the implementation of SSDO (something I've never seen outside of a very few DX11 games), followed by the degree to which you guys have patched up the levels. There are other things I'm more excited to see, but they were announced already. :)

+6 votes   news: OGSE 0.6.9.3 announcement
UtterHopelessNoob
UtterHopelessNoob Jun 2 2014 says:

My god, some of that was unexpected.

+5 votes   news: OGSE 0.6.9.3 announcement
UtterHopelessNoob
UtterHopelessNoob Jun 1 2014 says:

Good luck! I haven't been in your situation precisely, but it's good to see a member of the series' remaining modding community keep on trucking.

Best of luck with your new life!

+1 vote   news: Once A STALKER, Always A STALKER: Surviving My Own Kind Of Zone
UtterHopelessNoob
UtterHopelessNoob May 30 2014 says:

Great stuff! Amazing how close an old engine like X-Ray can come to a render when the shaders have been modded.

I recognize some of these models from using them in various other games, so, in the general interest of being useful and/or pedantic:

-- AKS-74 textures are also by Mr. Rifleman

-- AKS-74U model is by Millenia, it would appear that the textures are his as well. (Can't quite tell from the video, I've used several texture sets that looked pretty similar.)

--Unless adept1973 made the model (can't tell due to google not returning anything) for the RPK, it looks like one made by a a guy who alternates between going by Booly and modelistmax over at GameBanana.

-- You're correct about the AK074 skin.

-- AKM model is by Rifleman (which you probably know), texture by Bull5hit.

-- I don't recognize the model of '47.

+2 votes   media: Some AK Porn
UtterHopelessNoob
UtterHopelessNoob May 21 2014 says:

So, how much of a drubbing would I be in for if I used this for a first playthrough?

+1 vote   mod: GMDX
UtterHopelessNoob
UtterHopelessNoob May 21 2014 says:

All of these are really really reeeeeaaaaly good. That's about all I can say. :)

+1 vote   media: DS1.2B (1.3 TK Edition) Sunshafts
UtterHopelessNoob
UtterHopelessNoob May 5 2014 replied:

I've got no idea why it happens, but that's been going on since dynamic weather was implemented in STALKER . . .

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob May 3 2014 says:

Isn't that a M16A4 though?

(I'm not complaining, it's an awesome model.)

+1 vote   media: M16a3 Model
UtterHopelessNoob
UtterHopelessNoob May 1 2014 replied:

They've got 10H to go from where I'm at.

-1 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 28 2014 replied:

Legs aren't in the LA options menu-- that's actual a disabled dev menu used for spawning.

Deselect "Show actor shadow," and the option will for some reason turn into "Show actor legs."

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 28 2014 says:

If you're like me and just can't get decent FPS with Dx9/10, static lighting actually looks pretty nice. No fancy stuff, but it's well-balanced and retains most of the atmosphere.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014 says:

Doesn't crash at all for me, but it did give my laptop GPU a heart attack. Guess I'll be putting off my next trip to the Zone until I've saved enough for some better equipment.

+3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014 replied:

Check the comments, there are links that will allow you to DL from ModDB's over-capacity servers.

The torrent will still be much faster though.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014 replied:

Thank you so much.

+1 vote   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014 says:

I haven't finished downloading yet, but thank you already!

+3 votes   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014 replied:

Looks like they don't want to get so much traffic that it gets them in trouble with their host.

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014 replied:

I got a notification about it awaiting approval ~ 12h ago.

Maybe ModDB's staff are sleeping?

0 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014 replied:

Unfortunately, it would appear those responsible for authorization did as well.

+3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014 replied:

Probably my first time stepping into SoC Pripyat, and looking down that long central avenue. After the more rural settings of previous levels, it felt like something designed for giants.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 25 2014 says:

It's going to be nice to come back to the Zone.

+6 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
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