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UtterHopelessNoob
UtterHopelessNoob Oct 3 2014, 2:20am says:

You did a lot in that time. Good luck with whatever you do next.

+8 votes     media: Our wandering is over.
UtterHopelessNoob
UtterHopelessNoob Sep 29 2014, 2:07am says:

Well, best of luck. I can't say I'm surprised.

+1 vote     article: The next step for L.U.R.K.
UtterHopelessNoob
UtterHopelessNoob Aug 6 2014, 7:27pm says:

Holy cow, thought this one was gone forever. Glad to see you're maintaining it.

+2 votes     mod: Original Weapons Renewal by r_populik
UtterHopelessNoob
UtterHopelessNoob Jun 27 2014, 9:30pm says:

0.o

+1 vote     media: Introducing.. Water Displacement
UtterHopelessNoob
UtterHopelessNoob Jun 26 2014, 12:26am says:

Highlights seem a bit strong and "frosty" (literally) in this shot, but what's been shown otherwise is worth the occasional artifact.

Considering that quite a few games released well after 2007 don't have reflectivity based on light, color me very impressed indeed.

+1 vote     media: Adaptive light based shiny / reflective surfaces
UtterHopelessNoob
UtterHopelessNoob Jun 26 2014, 12:23am says:

Cool stuff. didn't know you did art outside of game-related stuff, but I'm unsurprised.

It's always neat to find something like this near your own domicile. Used to be a lot of stuff like this near where I lived . . . less now due to much-needed development. Old homesteads covered with years of overgrowth, sometimes visible from the side of the road or with the remains of an old garden. Wish I could take photos worth a d***.

0 votes     media: AA2 "wallpaper"
UtterHopelessNoob
UtterHopelessNoob Jun 3 2014, 10:52pm replied:

The biggest thing was the implementation of SSDO (something I've never seen outside of a very few DX11 games), followed by the degree to which you guys have patched up the levels. There are other things I'm more excited to see, but they were announced already. :)

+6 votes     article: OGSE 0.6.9.3 announcement
UtterHopelessNoob
UtterHopelessNoob Jun 2 2014, 7:47pm says:

My god, some of that was unexpected.

+5 votes     article: OGSE 0.6.9.3 announcement
UtterHopelessNoob
UtterHopelessNoob Jun 1 2014, 7:42pm says:

Good luck! I haven't been in your situation precisely, but it's good to see a member of the series' remaining modding community keep on trucking.

Best of luck with your new life!

+1 vote     article: Once A STALKER, Always A STALKER: Surviving My Own Kind Of Zone
UtterHopelessNoob
UtterHopelessNoob May 30 2014, 5:27pm says:

Great stuff! Amazing how close an old engine like X-Ray can come to a render when the shaders have been modded.

I recognize some of these models from using them in various other games, so, in the general interest of being useful and/or pedantic:

-- AKS-74 textures are also by Mr. Rifleman

-- AKS-74U model is by Millenia, it would appear that the textures are his as well. (Can't quite tell from the video, I've used several texture sets that looked pretty similar.)

--Unless adept1973 made the model (can't tell due to google not returning anything) for the RPK, it looks like one made by a a guy who alternates between going by Booly and modelistmax over at GameBanana.

-- You're correct about the AK074 skin.

-- AKM model is by Rifleman (which you probably know), texture by Bull5hit.

-- I don't recognize the model of '47.

+2 votes     media: Some AK Porn
UtterHopelessNoob
UtterHopelessNoob May 21 2014, 9:27pm says:

So, how much of a drubbing would I be in for if I used this for a first playthrough?

+1 vote     mod: GMDX
UtterHopelessNoob
UtterHopelessNoob May 21 2014, 8:15pm says:

All of these are really really reeeeeaaaaly good. That's about all I can say. :)

+1 vote     media: DS1.2B (1.3 TK Edition) Sunshafts
UtterHopelessNoob
UtterHopelessNoob May 5 2014, 12:41am replied:

I've got no idea why it happens, but that's been going on since dynamic weather was implemented in STALKER . . .

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob May 3 2014, 10:13pm says:

Isn't that a M16A4 though?

(I'm not complaining, it's an awesome model.)

+1 vote     media: M16a3 Model
UtterHopelessNoob
UtterHopelessNoob May 1 2014, 3:38pm replied:

They've got 10H to go from where I'm at.

-1 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 28 2014, 10:23pm replied:

Legs aren't in the LA options menu-- that's actual a disabled dev menu used for spawning.

Deselect "Show actor shadow," and the option will for some reason turn into "Show actor legs."

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 28 2014, 1:12am says:

If you're like me and just can't get decent FPS with Dx9/10, static lighting actually looks pretty nice. No fancy stuff, but it's well-balanced and retains most of the atmosphere.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014, 3:16pm says:

Doesn't crash at all for me, but it did give my laptop GPU a heart attack. Guess I'll be putting off my next trip to the Zone until I've saved enough for some better equipment.

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014, 11:23am replied:

Check the comments, there are links that will allow you to DL from ModDB's over-capacity servers.

The torrent will still be much faster though.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014, 10:16am replied:

Thank you so much.

+1 vote     download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
UtterHopelessNoob
UtterHopelessNoob Apr 27 2014, 8:39am says:

I haven't finished downloading yet, but thank you already!

+3 votes     download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014, 8:58pm replied:

Looks like they don't want to get so much traffic that it gets them in trouble with their host.

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014, 11:17am replied:

I got a notification about it awaiting approval ~ 12h ago.

Maybe ModDB's staff are sleeping?

0 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014, 3:28am replied:

Unfortunately, it would appear those responsible for authorization did as well.

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 26 2014, 1:14am replied:

Probably my first time stepping into SoC Pripyat, and looking down that long central avenue. After the more rural settings of previous levels, it felt like something designed for giants.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 25 2014, 11:19pm says:

It's going to be nice to come back to the Zone.

+6 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 25 2014, 10:51pm replied:

It's not a standalone release anymore, but it probably has its own .exe file-- another definition of standalone.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 25 2014, 10:50pm says:

Cmoncmoncmoncmoncmoncmoncmon.

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 25 2014, 11:46am says:

F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5
F5

Cmon . . .

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
UtterHopelessNoob
UtterHopelessNoob Apr 20 2014, 2:13am says:

Never thought I'd get to see STALKER using radiosity . . . guess that's another thing to check off my list.

+3 votes     media: Aurora's ENB
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