My name is Carlos Wendel, I made some mods for Counter-Strike 1.6, Counter-Strike Source, Fallout 3 and Postal 3. If you'd like to check out these mods, check youtube user "carlosewm" or Fallout 3 Nexus user "Karls_MasterBR".

Comment History
Unimonis
Unimonis - - 19 comments @ Arsenal Overhaul - Clear Sky 2.0

I see. I was trying the Stalker technician.
Thank you.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ Arsenal Overhaul - Clear Sky 2.0

I don't think you're supposed to install all the three of them at once, but then, could you provide the log file?

It is somewhere in your documents folder or in the game folder, if you have the Steam version.

It is in the "logs" folder, file name is "xray_[yourusername]".
The last lines 5 or 8 in this file is what interests us. It's usually a separate paragraph.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ Arsenal Overhaul - Clear Sky 2.0

Hello.
Is it me or you can't upgrade the Exoskeleton (the 75000 rubles one)?
I've tried many technicians and they seem to not treat the exo the same way as other armor :/

I've tried what I know on that exo but nothing seems to work. It doesn't come with built in night vision either (it's the only reason I want to upgrade it). Can't make the night vision work on outfit.ltx, might be switched to "false" or 0 somewhere else.

Please tell me if there is a work around.
By the way, I just took the Night Vision from SGM 2.2 for CoP and put in the game, it's working fine. Tell me if you want to check out the files, I can send you ^^

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ SGM 2.2 English all-in-one

Is it cracked? (Your game)? It might be the crack.

Delete "user.ltx" and see if it solves the problem.
Disable Atmosfear.
Reinstall the SGM 2.2 package and keep Atmosfear disabled.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ SGM 2.2 English all-in-one

May be related to an event or a sound playing along with other sounds.

Try disabling Atmosfear. Are you using any other mods?

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ SGM 2.2 English all-in-one

I'm having trouble, can you help me? The SGM 2.2 traders (I mean the ones who sell you the hacking tools, backpacks, mp3 players, etc...) all of them are not selling weapons.

I'm pretty sure they did in my last playthrough, which was a year ago. I tried redownloading and the problem still occurs.

Do you think it could be caused by "Zaton-Start_SGM2.2"? It's a mod that skips the Cordon part (which ****** a lot of people off, by the way).

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

Thanks for the info ^^

I prefer to not edit anything in this game, I think it's a little sensible as it is already, so i'll only do it if there's no choice (a bug/crash where I can recognize the cause).

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

Glad you liked it. I think the dusk scope in that SVD Twilight is already built in the model, but I never tried to check if there's option to take it off, though, I assumed there wasn't. Gotta try it.

Right now i'm quite anxious to get my hands on these tougher sniper guns, like the SVD Tiger, the Barret, etc...

Spoiler for you guys: There's a Sako sniper in Jupiter Plant, in the watery place where you get one of the Strelok's stashes and also where you get the detector tool kit for Novikov, can't assure you if it doesn't need to be triggered or not, what I can say is, it was there.

I also found a SVD Twilight in one of these tight spaces close to the bridge outside the merc base in the plant, but I suspect this one is triggered.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

Hey, I never found a video of SGM 2.1 weapons without it being russian and thus completely unknowable, so I did a nice little video to show some of the weapons in SGM 2.1 for you guys.

It's not all of them though, i'm pretty much in the middle of the game, preparing to go to Jupiter Underground, with the pessimistic sensation that there's some nastier stuff down there than there was in vanilla game (i'm traumatized by those surprise controllers in this mod lol).

So, hope you like it, and if you do a video of some other weapons, feel free to make a video response to mine, so we have all of it quite together :D .

Weapons shown:
AK-102
CRC 74
HK417
Mossberg "Destroyer"
PPSh-41
SPAS 12
SVD
SVD "Twilight"
VSS "Vintorez" M2

Good karma+2 votes
Unimonis
Unimonis - - 19 comments @ D.M.E

Nice, I always suspected that suit had use (I didn't use it cause even the SEVA suit I had was thougher).

I did that captive mission, damn hard without a sniper, that's why I brought my trust HK417 to kick their sorry merc butts from a safe distance.

I just hope I still have it D: ... Pretty sure I wouldn't sell, but who knows?

It helped a lot, i'll even copy your answer for later viewing in case I forgot some detail. Again, thanks for the answer ^^

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

Just as i imagined (Alpha squads), but i'm not really turning Alpha Squads on, cause i'm pretty sure when I turn them off, they won't despawn lol. Thanks for the answer.

Any ideas on how I can pass by that mercenary base at Jupiter Plant without having to kill them?

I've had my quota of them already, specially because they give me no choice sometimes, but there's a trader at that base, and I bet I can order some goods from him when I get into the crowd, the mystery is: How to without getting shot.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

David, any ideas on where/when can I get/find the Barret sniper rifle in SGM 2.1? Sorry for this silly question but I can't seem to find a place to discuss it, and I trust that you know a bunch of stuff about this mod.

I'm also having trouble at Jupiter since the mercs go psychotic when I enter the place from their headquarters, I think I read somewhere that you have to wear some merc armor/disguise thing, but I don't remember to get any hints about that and I have no idea how i'll find it.

Should I just wipe them out? I'm avoiding to because i'm pretty sure there's a trader there.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

There seems to have quite a few of them that allow for 2 Gb files and even file sharing. I cannot host a URL due to me being new here.

Google: "20 Best Free File Hosting Sites", should be second link "slodive".

This "Dropbox" and "Slingfile" seem like good examples, but I didn't test them.

"FileDropper" allows to host files up to 5 GB with no wait time.

What I don't have information for is the file lifetime, i'd suppose these "generous" site would have quite a lifetime for their files as well, but that's only hypothetical.

Good karma+2 votes
Unimonis
Unimonis - - 19 comments @ D.M.E

Hey David, so, the other day I asked you about hosting this mod on some other site, but I can't find the answer, so I wanted to ask you is quite simple.

I've got the mod installed with it's respective patches, guns fixes and etc...(except for Atmosfear, I didn't install it).

Given this information, if I zip the Bin and Gamedata folders together and host in the internet, do you think it will work for other users as an all-together easier to install mod?

Do you know any site where I can host a 2,36 Gb file (lol)?

Good karma+2 votes
Unimonis
Unimonis - - 19 comments @ D.M.E

Oh, I forgot that tool detail, i didn't play the mod yet, so outside of OCedMyToaster's videos on youtube, I i'm pretty ignorant about it yet.

Glad to know they made things harder, I just hope it isn't too hard, though.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

If the mercenaries you are talking about are the ones in Substation Workshop in Zaton, you can just buy 10 pieces of any of either food item (Tourist's Breakfast, Diet Sausage or Bread) from Beard at Skadovsk and then give it to them, they will then allow you access to the place, which is where where you can find Tools for Calibration.

Hope it helps.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ D.M.E

The mercs he is taking about are probably the neutral mercs led by Hatchet in the Substation Workshop (Zaton), he gives the player the quest "Supplies", in which you have to bring him 10 of any food (Tourist's Breakfast, Diet Sausage or Bread) and he'll let you pass to get the Tools for Fine Work.

Good karma+1 vote
Unimonis
Unimonis - - 19 comments @ Unimonis

Here are the names of mods by me:

Fallout 3 mods:

Better Silenced 10mm
Essential Caravan Merchants
Explosive Weapons MOD
Faster Bullets MOD
Graphical Nuke MOD
Realistic SMALL GUNS Gameplay MOD
Star Paladin Cross Plasma Weapon

These can be viewed at Fallout3.nexusmods.com

Counter-Strike series:
Counter-Strike 1.6 M4, AK-47 and Deagle sound mod
CS Source M4a1 Carbine Firing Sound Mod

Postal 3:
Postal 3 Weapon Sounds Mod

All mods except for the Fallout 3 mods have videos for them in my Youtube user channel:

Youtube.com

I'd love to know your thoughts about them :)

Good karma+2 votes
Unimonis
Unimonis - - 19 comments @ D.M.E

David, think you can host a nice package with the 2.1 SGM mod and all of it's add ons on some other site on the web? I'd do it myself, but I can't download from that russian site (think it's down).

Thanks in advance.

Good karma+1 vote