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Update coming very soon. v2.8 is finished and on the way.
Use the hotkeys. There are instructions above on this page explaining what key does what.
R8 is/was supposed to be incorporated into the SAR installer for OFDR, but due to differences in opinion, was never used in that capacity. You can extract the file SLTEndgame file into your "OFDR Game Directory> data_win> missions folder. The hotkey executable goes into the main game directory and the modded ai files go into the data_win directory if you wish to use them. I intend to post an update at some point since I've been making small changes here and there for quite some time and I'll make it a simple drag and drop one file to install the whole thing. If you have any propblems let me know and I'll do my best to assist you.
Extract the hotkey file into the main game directory (the one with ofdr.exe). Make sure you run both the game and the hotkey executable as administrator as they both need read/write permissions to the game directory.
Did you follow the directions in the above post?
The community content for Battlefield never ceases to amaze me. Keep it up!!
You're right, I am lucky because I can't stand idiots like you, especially when they're right in front of me. For future reference, one does not need to "know anything about" you when you air your stupidity with such splendor. Now pipe down junior.
Yes, I suppose you're right. Either way... still blown away by the detail.
I'm someone that doesn't want you to screw it up for the rest of us by posting dumb *** complaints to the authors of awesome mods. You my friend need a father figure because your behavior is not distinguishable between that of a two bit piece of trash sitting crying while you wait for your handout. Now like I said, cut your fingers off before you do it again.
Looking great man. The detail in your textures always blows me away! I swear the back side of that receiver looks like a photograph. Great work!!
What kind of a dumb **** says something like this?? You do realize when it's done it's going to be the bomb and you won't have shed a drop of sweat to obtain it... or maybe you don't. Do us all a favor and cut your fingers off so you're not tempted to type some dumb *** **** like this again.
This will happen if there are pla air defense assets in the area. If you look at you mission objectives they will change to completed or incomplete depending on your proximity to certain things in the game. When an ecelon mounts a vehicle a chech of the air defense status is performed and they bail out if the area is hot.
The latest version is available at the link below. I haven't had the time to update the page here on moddb yet, but in the meantime it can be had at the Operation Flashpont forum page.
Someone down voted me on this post..... seriously????
If you restart the This is War campaign, the esave file is automatically loaded. All of your progress should be updated in the fresh campaign start. I had to do this because the game is known to poop itself after a while and I didn't want people to have to restart the entire island every time DR decides not to cooperate. Let me know if you have any problems and I'll do my best to assist.
Not denying!! LOL.. I will be releasing the entire pack with the core and all alternative starts as soon as I get all of the versions worked out. I know it's been a long time coming, but fear not, the new version is on it's way :)
The esave file will load automatically every time you restart the campaign. It was designed so restore the state of the island in the case that you might have to restart for some reason. As long as you have the esave file in the This is War directory, the mission will look for it when it starts and if it's there, it will load it.
Maybe. I honestly haven't done much with anything for A3 because the game runs so poorly for me and I'm a bit disgusted that I spent upwards of $400 improving my rig for the game and it still runs like crap. I also haven't seen much interest in this project so it hasn't inspired me to pursue it very much. We'll see.
Upon further review of your situation, you can do one of two things. If the crash is being caused during the course of the game it is likely a DR problem that I cannot address. There are many issues in the game itself that CM never fixed, but the next release of This is War will contain some possible work arounds to improve the stability of the mission. If it is crashing outright when you try to load your save, try to restart the campaign. If the esave file is not corrupted you will be able to restart the campaign with your progress preserved (ie- all of your points and progress intact). If it still crashes then your esave file was somehow corrupted. If that is the case, go into the data_win/missions/This Is War folder and delete the file with "esave" in the title. This is where your progress/island state is stored. After you delete this file the entire island will be reset and you will have to start from scratch. Hopefully the last solution will not be necessary. If you need a hand letme know and I'll try to help you out.
Is it crashing when trying to save or when loading? The file may have been corrupted some how. You will need to delete the esave file if it was corrupted. Let me know when the crash occurs and I'll post more about removing the save file when I get back to my pc.
First of all, thank you and I'm glad you're enjoying it! I'll try to answer your questions in the order received. I have not written up any kind of manual or anything elses of the like. Outside of the hotkey assignments there's not really much else to know other than pay attention to what the display is telling you to do. There is no autosave feature. You must invoke a save using the numpad 0 key and therecannot be an enemy within 200m at the time of the save. The ammo crates at the startup point will supply you with everything available, beyond that you have to scavenge and loot dead bodies. There will be crates here and there, but not a substantial amount. There is no ai mod built into This is War. Keep practicing on that helo!!
Looks like the start of a really pretty killing machine!
I already have one made TBH. I am also going to include several campaign versions of it that have you starting out at various points on Skira, but all working out of the same save file so that progress in one part of the island remains even when you start out at another point on the island. It also includes the power up EDX modification by dewy from the Operation Flashpoint community forums. I'll post it up some time, I've just been so overwhelmed with school work my brain feels like a scrambled egg.
Just create a folder named "missions". Then put the folder named "This Is War" inside of the missions folder. To use the hotkeys you must unzip the hotkey app inside of the main game folder. That is the one with ofdr.exe. Before you start the game run the hotkey app as administrator. If you have any troubles just let me know and I'll try to help you out.
The intel is marked by a small wooden box. Just go right up to it and wait for a sec and it will disappear. If I remember right you get a mortar or air strike when you get an intel box.
Hard work good, hard work fine, but first take care of head. Hope everything works itself out for you man.
Wow! I never thought I'd see the day when this had over 1000 downloads. Thanks to all for your support. Someday I'll get around to posting the updated version with lights and all.
I hope they make some fast work out of correcting the problems with Altis or this game is going to be a disaster on release day. Thus far it appears there is some kind of major problem with the getNearest* script commands that is causing the game to lock up within a couple of minutes. I really hope it can be worked out with grace before release day.
Hey Homer. Sorry I haven't been around much lately at all. I've been so busy with school and RL that I haven't had any time at all to tinker around with any games. I'll email you the updated version with lights if you still want it. Hit me up on my email if you're getting this.