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Now thats a snazzy lookin gun!
(now we need a verpine shatter gun)
I dont want this either, i do want to play the mod you are making though ;)
what is this anyways. . .
(after reading it, the sarcasm seems hard to tell but imma post it anyway)
indeed, actually you have another fan of Kota and his militia, awesome group they are. . .Can't wait to see more man.
Correct, we face legal issues should there be profits involved. It will be entirely free to play. There will be no need for any purchases to play the game. When it is ready, you can simply download it and enjoy.
We do want to try to have some elements destructible, but it takes time to make it work. You may see some, but most likely little to none at first. How it would work is a very broad question. The ability to destroy objects could be anywhere from blowing up a crate in your way to blowing down a wall. It really depends on what is done and how. The devs could clarify this better but that is the general idea.
I actually really like the grenade changes and the modifications to realistic movement speed. Still can't wait to try this out!
Most of our work lately has been building the core of the game itself so we do not have very much to show aside from the coding itself. We will try to have an update posted once we have more to show to everyone.
We have the tools to make it look great and we have already started using them. We have mostly locked ourselves into the standard of quality we want. Also, how it looks will impact the game in a big way. For this game to get off the ground, it needs have more than a "playable" sticker on it. First impressions only happen once and we want to make sure that first impression is top notch. As Mandosis has stated previously, most of our work is currently being spent making the core of the game. We certainly seek to do our best to fulfill the dreams of all Battlefront fans with our spriritual successor. We want to make everything better and improved graphics are just another way we are doing that.
Love the passion but the choice on character models seems odd :P
poor fella. . .
Ah. . .the good old man who decided his ice cream maker was the most important thing to take with him. . . I haven't seen reference to him in a long time! We don't really have a plan for hero units that I am aware of, but a reference to him would be a possibility to see about.
The entitlement is amazing from him. . .he doesn't seem to realize the effort that goes into making mods nor the fact that you're doing it for free on your own time. Poor, poor soul. . . XD
These words you have given us are exactly what I have been waiting for. You said you were not done with it. I knew eventually we would get it! I STILL have a mod folder waiting for this! <3
We have plans for both first and third person perspectives. Lightsabers, meaning jedi and sith, we hope to include at some point but we have to be careful about copyrights. That said lightsabers are a ways off. Right now we are focusing on the core of the game which involves infantry and vehicles. Once we have the game developed more we can put more time to see what we could do for jedi. In short, you probably will not see lightsabers very soon, at least, not in game. Merry Christmas!
Thanks! I can't wait either.XD
To dive further, we actually would likely face legal repercussions from the monopoly mouse himself if we made this for monetary gain. Free we can get away with, but Disney is not known for playing nice with potential profits. The Alpha release is uncertain on accounts of progress being made. The first impression will be critical for us as Schlechtwetterfront has mentioned. All I can really say for sure is when it is ready you will know. Merry Christmas!!
Currently, if I am not mistaken, it is practically multiplayer exclusive.
Happy Thanksgiving Eve's Eve :D
*reads above, stops copy-pasting sound files from battlefront 2*
Someone has to say at least one thing that will catch off and be an annoyingly common joke among players that gets old fast and echos ten years in the future as a meme!
We are still here, don't worry! Just taking some time getting good progress with family, jobs, etc. You know the deal. The team is working hard to bring you the next update!
do forgive me if this comes off as rude, but people asking the same questions over and over (i.e. When will you release it/link please?/etc) doesn't either. Sad truth, but all we have is that he plans to finish it. Nothing more. (Though I do think that he should at least update the main page to let randoms know the current situation. . .)
They certainly are a skilled group. They are bringing a healthy amount of experience with them. Now that we have their assistance, Battlecry will be all the better!
Also, to the First Strike team, Thanks!
Indeed, we are lucky to have them!
give the guy a break, he doesn't do this for a job and most certainly isn't being motivated by this. . .the best thing to do is just hold off on the consistent posting. . .he will let us know when he is releasing it. .. constantly asking is not going to get anywhere.
While possible, I think we are going more with classic troop designs. We also have a few more photos of the classic troops to make our models off of. While the helmet is cool, some whole body shots would make for a more accurate model.
On that note, who else will go see Star Wars VII no matter how bad it is? *raises hand*
We do not yet know what the final system requirements will be, sorry.
We definitely want to make a clone wars era, but customizable troops may or may not happen. Loadouts perhaps, but as to the actual troops, that is less likely. Also, glad you like the page!
Correct, we will have the game bundled together, no need to buy anything! (Some Installation required. . .)
You're very welcome! We are glad to hear your input, as that is actually a good idea. It could help point players to the objectives. We can certainly put thought into trying that. A name for our team, huh? Hmm. . . Team Battlecry! (totally original!) :D . . .Maybe I'll leave that to the team leaders. XD
We cannot yet say what the exact minimum requirements will be. It depends on how efficiently the engine handles all of the maps, graphics, etc. I would love to be able to lay down the lines for this, but even we are not certain yet. Once we have things finalized, we will be able to give a better estimate in terms of how much performance will be needed. If we decide to recruit extra testers, I'm sure the team knows there are many volunteers! For now though, we just need to get stuff made to test in the first place. How did you like the moving picture, though? Advanced technology indeed! :O
But. . . We already put a whopping $0.00 into marketing for "battlecry"! We have to stick with it now!