I gave this a playthrough on normal mode, and I have to say that level design is certainly very strong, the visual style works very well, however this mod has some fundamental issues.
One is that the sound design is too vapid, it might as well not even be there, you basically listen to one or two ambient sounds for the entire playthrough, and there is only a light sprinkling of music here and there.
i would recommend adding alot more ambient sounds to each major area in the game.
the biggest issue with the game is the giant battle sequence, it honestly is very poorly designed, you really shouldn't throw so much at the player at once, and in that area there isn't that much cover. tone the enemies down and make them come at slower intervals and that sequence would be much more enjoyable
aside from those 2 large issues i believe this is a very decent mod, and definitely can't wait for episode 2!
tripmind
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