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Comment History  (0 - 30 of 45)
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

But Elvis is alive.
DON'T YOU TRY TO TELL ME HE ISN'T

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

We're still balancing things. Some fire rates and such will be different. But alot of it will be very similar if not the same.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Never ever ask keresh to remake a background ever. And yet. I've grown attached to it.

Good karma+5 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source Beta 1.51

I stand by my decision to name it a beta.
deal w/ it

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch in a Bad Place

Half the time I'm answering question or talking to people.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

yeah we plan on bots. Might not make the first release but we'll get to them eventually.

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Oh look what just got a beta. That's right. Us.

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Oh **** forgot to post something here for a while. I'll see what I can get.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Quake1: Source

I see you talkin' 'bout me. I see you. @_@

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ A newer axe - Still WiP

Well yeah. That texture was made by our moddeller. We'll end up replacing it I guess.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Axe WiP

It is the Quake axe. Just with a few adjustments and details.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Axe WiP

dohohoho

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Maybe I lied...

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

We should have some new media up tonight (that's tonight for me.)

Good karma0 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

dawwwwww....

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Derp, looks like we won't have any new media this week. I tried.

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Hope to get some new media up by the end of the week, would of put some more up of some newer maps but I've been pretty busy.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Half-Life: The Alternative

Actually the Cascade took place between 1980-2000. Just thought you should know that.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Half-Life: The Alternative

No offence. You're an idiot. Black Mesa is being developed by a Mod Team in their spare time. Not Valve.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Sims-LifeĀ²

I'mma apply.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

What do you mean 'if'? Of course we will finish it.

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

What a spiffing idea. Infact confirm it as our release date.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Rocket Launcher ammo

OH NO. NO. NO. NO! YOU'VE DONE IT WRONG LOSERMAN!

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Box of shotgun shells

How about putting AA on your ***!

Good karma+6 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Box of shotgun shells

Cool Beans!

Good karma+2 votes
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

You'd think so, but you'd be wrong.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Pfft if you think we won't go ahead.
Q4 is ideal but I wouldn't be surprised if it was Q1 2011.

Good karma+1 vote
Trigger_Proximity
Trigger_Proximity - - 45 comments @ Deathmatch Classic: Source

Yo, we now have a forum.

Good karma+1 vote