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Duh, it's a portmanteau of the words washerman + mer
Instead of posting this on every possible site, why not be patient?
Console, enableplayercontrols, click on the field and click "disable"
The BSA had some files in it that weren't supposed to be there. Those have been cleaned out.
Sorry folks, might have to delay the release a bit, our final voice actor, Banirra, STILL hasn't gotten in that last bit of voice acting for the mod. So blame them.
I see no reason why it wouldn't
I had a patch all ready for you guys, but I'm afraid ModDB has decided that uptime just isn't something they enjoy! For now, try getting the patches off of
Fliggerty, and Nexus.
Seeing as my walkthrough writer skipped town, sure, I'll start working on a walkthrough.
Read the notes you get. You will not be able to beat this mod if you are not able to do simple reading.
You can already play as dunmer.
This is the final version.
How true to the original do you plan to make this? The Liberty gunboat is nice, but mods (even recreations) often change things that don't need to be.
Just get it off TESAlliance. I don't upload my things to mediafire anymore.
Please do not post things related to that terrible game on my mod.
The chamber of soleh can be reached via a ladder, near the top of the flooded halls. It might be hard to see if you have vanilla water settings, but if you swim around the top, near those pipes, you should find it.
Nier's final boss music.
As we've said, this mod doesn't replace Sotha Sil.
However, we do recommend using this mod
Which replaces Sotha Sil's textures with even better textures than the mod you linked, and SSE was made with this mod in mind.
As for the mod being translated into german, you are free to release it. We don't require asking to use or modify the mod in any way, and resources are free to be used by other mods.
The general trader sells it.
Using MGE's (not MGE XE)macro editor, you can set a key to extend the view distance to twice its normal view. You can also use FPS optimizer to do this.
Which flooded halls, the inner or outer ones?
Hanging in front of his lifeless corpse is a hatch that takes you down to his lab, which has a bunch of goodies.
Several things to note: Do you have specifics as to what meshes or textures were missing.
Going back to the city itself is easy, there's a portal in Sotha Sil's lab that leads back.
The latest patch fixes the power discharges
There are several weapons scattered about the city that let you destroy the rewounds. The author of the book about rewounds is still alive, and he has one.
The latest patch should solve your problems now.
The teleport cube you got will get you back on the ship if you equip it.
It's not Christmas where we are.
I've been trying to upload a video, but ModDB's upload from URL doesn't seem to be working.
Pfff, no reason given for the 6 either, thanks buddy.
Only 12 fps?
No high res, though Saint_Jiub's Clockwork City Reborn has higher res Sotha Sil textures that we recommend.
Yeah, I'm gonna steal these.
Looks nice. Can't wait to see it... in-game.
It's utter coincidence.
No actually. It's not really based off any one thing in particular.