Community manager for @DBolical the fine sites of (ModDB, IndieDB & SlideDB.) Your welcome to contact me about any issues or simply just drop in for a beer.
Posted by TKAzA on Jan 8th, 2014
Hello and welcome to my news guide, the purpose of this guide is to help you get the most out of your site experience, when promoting your mods and games on moddb / indiedb and slidedb.
This article is unfortunately long, please bare with me as this will be broken up into a FAQ style page.
This is a small part of a much larger update to the how to articles, and one of a few blogs / news ill be posting with thoughts on how to make the most of your profiles.
Please ensure you read the full HOW TO on our Official Blog
This Guide is based on personal opinion and understanding how the news system is moderated, and should be considered a "Guide" and not a How To.
If your news hasn't hit the front page its probably for these reasons!
So when filling out your news article follow these steps.
1st Add 3+ images (you can use the embed code if they are hosted in your profiles /images)
2nd Add video if possible (you can use the embed code if they are hosted in your profiles /video )
3rd Add your relevant news
4th Include your social media feeds
5th Add downloads if applicable (you can use the embed code here also /downloads)
If you have questions on how to present your news, look no further than the front page, if you news doesnt look the same, revise it and email me or feillyne
Great looking news posts take time and effort to publish, they may contain custom html that you can use for your own news posts, Here are some of my own examples and thoughts on what makes these news items stand out.
When creating the news its important to always make it look the best you can, we want to show it off as much as you do! Your first revision is generally not the best, so give it a few goes these presented below were generally drafted, then revised later for publishing.
'Editor' tip: Using notepad (notepad ++) to prepare your news, then working with the WYSIWYG editor to polish the layout, and the html editor to refine the elements can be a rewarding endeavor and you always have the html backed up on notepad if any issues were to occur during the submission process.
Heroes of Newerth News.
Example on use of back ground images in news post aswell as embeded media and custom font shadow.
Only If News Release.
Presentation of a release or update, with header, video and screenshots, accompanied by downloads, mirrors and dev logs.
DOTA2 Workshop Tools Release.
Example of presentation layout, showcasing the news in a visual format, with animated gifs of tools and video content. Small details like the use of align: right breaks up the monotomy of the news text / information.
NEOTOKYO on Steam Release.
Example of release presentation, showcasing the game with a large media chunk followed by relevent links, no use of animated gifs here but would have been a good place for them.
The addition of players reviews and soundtracks give the news some dynamic.
Mount & Blade on more platforms.
This example keeps it simple, there's not always a need to add video or showcase something new, just add some fresh media and post your relevant update, use the editors formatting to make it eye pleasing and your done.
Unreal Tournament Announcement.
Announcments can be tricky as there may not be much for you to showcase, announcing your games a big deal, try and show off what people should expect with content you have to hand.
Going toe to toe with your announcement could be a fancy looking profile using what you have learned in your news presentations to pimp out your game or mod profile, more on this later though.
War Thunder SDK Release.
Another tools release but relevant to any game or mod release, this news showcases additional content to keep the reader interacting with your project directly.
We love mod tools so its important to show off what others have been creating and submitting to the games profile.
Whilst not much news could be obtained on the licensing side the addition of other relevant news can give that little extra content, there's no such thing as news with to much information. Use of image formatting breaks up the news montomy and gives it some more meat. See also CRYENGINE on Steam! Views 6,072+
Unreal Engine 4 Released
Lots of content, lots of links, lots of spans and divs for the text formatting / overlays. Not much news but plenty of other content relevant to the release. Lots of time polishing formatting errors.
We are here to showcase the best work you have to offer (and you want to show it!), whats selling your mod or game? Is it that awesome new effect or the feature rich update you just released!
Did you know? Each month we reach over 4 million readers!
Show it off! When posting your news first impressions matter, so pack it full of fun and intresting media, use the image gallery and embed some images and video to spice up your news!
Get gifCam and make some awesome news promo images!
Then use the animated gifs in your news, Lights camera action!
Embed your videos for all to see, better yet host them here and get your fans thoughts!
We now support sketchfab iframes, you can add them to your profiles, news or blogs.
To help your news standout.
Headlines are a big deal, Getting headlined is great for publicity and activity!
Your news will be in front of thousands of members and site visitors, its shown on the homepage in the rotator. (see image above) for days.
Your news also gets featured on our social media sites.
Like facebook, twitter, google+ and tumblr. Getting on these sites is exclusive and only headlines get listed. Its really worth it! (See stats below)
So how do I get headlined?
The newspost needs to follow the standard rules set above but also MUST be one of the following.
We may also feature (headline) from time to time.
Competitions, Bundles and Feature Downloads, depending on the site your visiting.
We do not headline, day to day news, upcoming or pre release news, headlines are strictly managed and hand picked to make sure your news stands out!
If your unsure of if your news is headline worthy, please check the headlines here for examples.
As we get many greenlight updates and cant feature all, we ask you include any and all greenlight updates you want featured to be placed in releases/or updates.
We can't feature single news updates just to get greenlight votes, so to give your news the weight it needs to get more votes, include your greenlight links or news with a news post regarding demo releases or patch and updates, along with links to the stores or download locations.
Due to this change, heres how you can get into our Greenlight Collection on Steam.
Don't also forget to track and link your news to our greenlight group to keep informed of greenlight updates across the network.
To get listed on our greenlight collection, we invite you to ensure your game and profile are up to date, and your homepages have a linkbacks to indieDB, making use of the top 100 listing and using the news and media services we provide when announcing your games updates and releases.
IndieDB is a news resource, we publicize your news for free, your job is the sales pitch.
We headline your updates so keep your profile updated Release alphas, betas via indieDB, then get these featured on our RSS feeds aswell as social media sites.
Make use of custom css (it must work and not break the site) on your profile page to give your page a unique look.
When you come to do the custom css, supply us the code and we can put it in place.
You can see examples of what people have done here.
Or a basic blank canvas can be seen here.
Note we do not support issues with custom css, we can also not create it for you.
When to release and why.
We are not here to tell you when you should announce your news, or how often to release a patch however, balance is needed between content and context, if your submitting alpha updates daily for minor fixes, you might find a lack of attention to these small details.
So the question needs to be asked, is this the best news for my game or mod, is it a big chunky update that will sell my hard work and gain the support needed to complete the project?
If the answer is no, the news should be kept for a more significant update, that is less likely to be missed in the mass of other news that is submitted daily!, Your news space is precious get the most from it!
Be the best!
If you don't get showcased one month, try again the next including your news from your last "missed" newspost in your updated, polished front page article!
You're in a competition here, it's not you versus a few, modDB is just the tip of the iceberg. You are up against, the fast growing indieDB for news space so Modders! Get your game on!
Maximize your online presence.
It may sound like cheap marketing but, eyes can be clicks and clicks can be downloads, or purchases, depending on what DBolical site you choose, we use social media to not only bring players to your profiles and downloads, but to your social media presence also.
If you have a twitter account and get a release headlined, your news will also be linkbacked via twitter, facebook and soon tumblr and google+ meaning, more visits for you, so more attention for your hard work, more attention, more players, more is good!
So when posting your pimped out news posts, showcasing all your latest and greatest work, help us get you more attention and include your social media feeds into the news, this ensures we get you all the visits you possibly can, your only job is your sales pitch!
Game Modders this information is great for you also, if you're trying to grow communities, invest in social media feeds to hype up your releases and get attention and feedback when needed.
If you have any ideas for how we can improve the way we showcase your work or have any feedback, please leave it in the comments or send me a message.
This article is under update, please check back...
Updated Aug 10th 2014