Community manager for @DBolical the fine sites of (ModDB, IndieDB & SlideDB.) Your welcome to contact me about any issues or simply just drop in for a beer.

Report article RSS Feed News and Features a Guide

Posted by TKAzA on Jan 8th, 2014

Hello and welcome to my news guide, the purpose of this guide is to help you get the most out of your site experience, when promoting your mods and games on moddb / indiedb and slidedb.

This article is unfortunately long, please bare with me as this will be broken up into a FAQ style page.

This is a small part of a much larger update to the how to articles, and one of a few blogs / news ill be posting with thoughts on how to make the most of your profiles.

Please ensure you read the full HOW TO on our Official Blog
This Guide is based on personal opinion and understanding how the news system is moderated, and should be considered a "Guide" and not a How To.

Why has my news been archived?

If your news hasn't hit the front page its probably for these reasons!

  • To short...Your news should be substantial, if its only a few lines of information and you cant add more, hold off and post a larger update that is more likely to be accepted.
  • Upcoming Announcements (E.g Releases or Patches) that have no fresh media.
  • News is missing 3 (Ingame/concept/wip/3d/2d renders) images or animated gifs or video that has direct context to the news being mentioned, (so no trailers just to fill up space.)
  • If the news isn't directly relevant to your games development (eg podcasts, interviews, lets plays, blogs, discounts or bundle deals)
    If you include these with a patch or big media update, they are more likely to be allowed.
  • The news isn't properly presented and formatted (eg A single video(without text), no text, no images)

So when filling out your news article follow these steps.
1st Add 3+ images (you can use the embed code if they are hosted in your profiles /images)
2nd Add video if possible (you can use the embed code if they are hosted in your profiles /video )
3rd Add your relevant news
4th Include your social media feeds
5th Add downloads if applicable (you can use the embed code here also /downloads)

If you have questions on how to present your news, look no further than the front page, if you news doesnt look the same, revise it and email me or feillyne

Example Presentation Articles (pimp your news!)
CRYENGINE
Unreal Engine 4 Released
Alpha Project
Black Mesa on a Rail Uncut


(NEW) NEWS PUBLISHING IDEAS

We are here to showcase the best work you have to offer (and you want to show it!), whats selling your mod or game? Is it that awesome new effect or the feature rich update you just released!

Did you know? Each month we reach over 4 million readers!

Show it off! When posting your news first impressions matter, so pack it full of fun and intresting media, use the image gallery and embed some images and video to spice up your news!

Get gifCam and make some awesome news promo images!

GifCam

Then use the animated gifs in your news, Lights camera action!

Rope Swing

Embed your videos for all to see, better yet host them here and get your fans thoughts!

More on news publishing comming soon!



the Headlines, our headline act!



Headlines are a big deal, Getting headlined is great for publicity and activity!
Your news will be in front of thousands of members and site visitors, its shown on the homepage in the rotator. (see image above) for days.
Your news also gets featured on our social media sites.
Like facebook, twitter, google+ and tumblr. Getting on these sites is exclusive and only headlines get listed. Its really worth it! (See stats below)

So how do I get headlined?
The newspost needs to follow the standard rules set above but also MUST be one of the following.

  • A Release Post - Your game just been released, get it headlined?
  • A Patch or Update - Got a killer patch that everyone needs to get, we will help you.

We may also feature (headline) from time to time.
Competitions, Bundles and Feature Downloads, depending on the site your visiting.

We do not headline, day to day news, upcoming or pre release news, headlines are strictly managed and hand picked to make sure your news stands out!

If your unsure of if your news is headline worthy, please check the headlines here for examples.


But you always miss my news, or I want support planning my news release?
The news and content is managed by feillyne hes the content manager in charge of the news, if your concerned your news has been missed, hes the man to speak to.

If your release hasn't been headlined, talk to me, I'm responsible for the headlines, newsletters and handpicking the releases that get showcased on the social media feeds.



Greenlight updates!

As we get many greenlight updates and cant feature all, we ask you include any and all greenlight updates you want featured to be placed in releases/or updates.

We can't feature single news updates just to get greenlight votes, so to give your news the weight it needs to get more votes, include your greenlight links or news with a news post regarding demo releases or patch and updates, along with links to the stores or download locations.

Due to this change, heres how you can get into our Greenlight Collection on Steam.
Steamcommunity.com

Don't also forget to track and link your news to our greenlight group to keep informed of greenlight updates across the network.

To get listed on our greenlight collection, we invite you to ensure your game and profile are up to date, and your homepages have a linkbacks to indieDB, making use of the top 100 listing and using the news and media services we provide when announcing your games updates and releases.
IndieDB is a news resource, we publicize your news for free, your job is the sales pitch.

We headline your updates so keep your profile updated Release alphas, betas via indieDB, then get these featured on our RSS feeds aswell as social media sites.

Make use of custom css (it must work and not break the site) on your profile page to give your page a unique look.
When you come to do the custom css, supply us the code and we can put it in place.

You can see examples of what people have done here.

Indiedb.com
Moddb.com
Moddb.com

Or a basic blank canvas can be seen here.
Note we do not support issues with custom css, we can also not create it for you.



Here are some other things to consider when creating your news, we consider these when authorizing your news.

When to release and why.
We are not here to tell you when you should announce your news, or how often to release a patch however, balance is needed between content and context, if your submitting alpha updates daily for minor fixes, you might find a lack of attention to these small details.

So the question needs to be asked, is this the best news for my game or mod, is it a big chunky update that will sell my hard work and gain the support needed to complete the project?

If the answer is no, the news should be kept for a more significant update, that is less likely to be missed in the mass of other news that is submitted daily!, Your news space is precious get the most from it!


Be the best!
If you don't get showcased one month, try again the next including your news from your last "missed" newspost in your updated, polished front page article!

You're in a competition here, it's not you versus a few, modDB is just the tip of the iceberg. You are up against, the fast growing indieDB for news space so Modders! Get your game on!


over here! its a bear vs tiger vs lion!

Maximize your online presence.
It may sound like cheap marketing but, eyes can be clicks and clicks can be downloads, or purchases, depending on what DBolical site you choose, we use social media to not only bring players to your profiles and downloads, but to your social media presence also.

If you have a twitter account and get a release headlined, your news will also be linkbacked via twitter, facebook and soon tumblr and google+ meaning, more visits for you, so more attention for your hard work, more attention, more players, more is good!

So when posting your pimped out news posts, showcasing all your latest and greatest work, help us get you more attention and include your social media feeds into the news, this ensures we get you all the visits you possibly can, your only job is your sales pitch!

Game Modders this information is great for you also, if you're trying to grow communities, invest in social media feeds to hype up your releases and get attention and feedback when needed.

If you have any ideas for how we can improve the way we showcase your work or have any feedback, please leave it in the comments or send me a message.

Make use of all Our Sites
SlideDB (Mobile Apps)
SlideDBFan us on Facebook Follow us on Twitter
IndieDB (Indie Game Database)
Indie DBFan us on Facebook Join us on Steam Follow us on Twitter
ModDB (Game and Modification Database)
Mod DBFan us on Facebook Watch us on Youtube Join us on Steam Follow us on Twitter


This article is under update, please check back...
Updated March 27th 2014

Post comment Comments
SpaceMammoth
SpaceMammoth Sep 12 2013, 4:30pm says:

Great advice, although it is so tricky managing time to progress the project and push the marketing. It still needs doing though.

+4 votes     reply to comment
TKAzA
TKAzA Sep 12 2013, 6:11pm replied:

The effort reaps the rewards, its a matter of balance, and its different for every mod and game.
It important to keep updates relevant to the game, a lot these days like to post about other news, relating to PR for the development, although interesting it doesn't draw the crowd like a good chunk of media.

+5 votes     reply to comment
Tatsur0
Tatsur0 Oct 21 2013, 2:20am replied:

Well you should be able to work both in if you're prepared and schedule it (lacking a specific user for PR). Also you should enter whether or not you believe you'll win for what little or great exposure it provides.

Nice work TKaza

+4 votes     reply to comment
xandeck
xandeck Oct 20 2013, 8:36pm says:

Good article. About me, I made many mistakes in the past. I really hope these can help some devs to promote their great games. Most indies are just devs, they does not know (or sometimes care) about how PR, publishing and get the right attention is done. I was pretty much like that indies (and I still have A LOT to learn). Keep it up!

+6 votes     reply to comment
TKAzA
TKAzA Oct 20 2013, 10:10pm replied:

I'm by no means a PR guy Id call myself a developer, this article is based on observations.
Sometimes, people have that much on their plate they don't remember all the things that could go into making there news massive, the next mine craft, counter strike or ???

That's the opportunity this article is designed to drive, if you publish your news to these basic ideas, based on what other people do, you may just open more doors, with a simple news post.
As long as you put the time and effort into it.
This is free advertising, your time is as valuable as what your doing with it!
Thank you for your comment, we are all learning here!

+4 votes     reply to comment
cobagames
cobagames Nov 23 2013, 2:07pm says:

Aaron, thanks for pointing me to this post. Really well written. If you don't mind, one more question, I have started this group. How do I get attention of members to join this group and discuss about social media marketing experience?

Thanks again.

+4 votes     reply to comment
TKAzA
TKAzA Nov 25 2013, 10:06pm replied:

Link it around the place, not spammy, just were you think its relevant, organic growth is always built on the branches you grow.

+3 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Dec 1 2013, 4:06pm says:

Great stuff, good to have some background infos!
Btw, the link to the moddb headlines is broken :)

+2 votes     reply to comment
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