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Tutorial 011: How to create new particles

Tutorial 011: How to create new particles

Vector Thrust Textures 0 comments

After seeing all of you interested in modding the color of the afterburner made me interested in sharing how to make new effects.

Tutorial 010: How to create a bomber hunting mission

Tutorial 010: How to create a bomber hunting mission

Vector Thrust Mapping/Technical 4 comments

This tutorial is about one on one of the staples of arcade action flight simulation games- that is, the Bomber Intercept mission.

 Tutorial 009: F-104 creation (In detail)

Tutorial 009: F-104 creation (In detail)

Vector Thrust Players Modelling 11 comments

An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps

Tutorial 008: F-104 creation

Tutorial 008: F-104 creation

Vector Thrust Players Modelling 5 comments

The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.

Tutorial 007:UGB creation (Part2: Mapping)

Tutorial 007:UGB creation (Part2: Mapping)

Vector Thrust Weapons Modelling 2 comments

This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Tutorial 006:UGB creation (Part1: Modeling)

Tutorial 006:UGB creation (Part1: Modeling)

Vector Thrust Weapons Modelling 3 comments

This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Tutorial 005: Voice Samples Part 2

Tutorial 005: Voice Samples Part 2

Vector Thrust Voice Acting 0 comments

Final part of how to record voice samples and add them to the game to be used by AI pilots.

Tutorial 004: Voice Samples Part 1

Tutorial 004: Voice Samples Part 1

Vector Thrust Voice Acting 3 comments

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Tutorial 003: Aircraft Bones and export

Tutorial 003: Aircraft Bones and export

Vector Thrust Animation 2 comments

This tutorial is a compilation of information scattered around the forum how to setup the aircraft animations and how to export the model.

Quick Tutorial 001: Light Cooking

Quick Tutorial 001: Light Cooking

Vector Thrust Textures 2 comments

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Tutorial 002: Basic Map Creation

Tutorial 002: Basic Map Creation

Vector Thrust Mapping/Technical 14 comments

The first steps how to add a new original map to the game.

Tutorial 001: Debug Mode

Tutorial 001: Debug Mode

Vector Thrust Management 4 comments

This is a useful tutorial for anyone who wants to explore the game in more detail, it also explains how to control any unit in the field and includes...

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Popular Tutorials
Tutorial 006:UGB creation (Part1: Modeling)
Tutorial 006:UGB creation (Part1: Modeling) Basic Weapons Modelling
Tutorial 001: Debug Mode
Tutorial 001: Debug Mode Basic Management
Tutorial 008: F-104 creation
Tutorial 008: F-104 creation Intermediate Players Modelling
Tutorial 011: How to create new particles
Tutorial 011: How to create new particles Basic Textures
 Tutorial 009: F-104 creation (In detail)
Tutorial 009: F-104 creation (In detail) Basic Players Modelling
Tutorial 010: How to create a bomber hunting mission
Tutorial 010: How to create a bomber hunting mission Basic Mapping/Technical
Quick Tutorial 001: Light Cooking
Quick Tutorial 001: Light Cooking Basic Textures
Tutorial 003: Aircraft Bones and export
Tutorial 003: Aircraft Bones and export Basic Animation
Tutorial 004: Voice Samples Part 1
Tutorial 004: Voice Samples Part 1 Basic Voice Acting
Tutorial 007:UGB creation (Part2: Mapping)
Tutorial 007:UGB creation (Part2: Mapping) Basic Weapons Modelling
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- Mapping/Technical
2
- Players Modelling
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- Weapons Modelling
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- Animation
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- Voice Acting
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- Management
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