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timeSymmetry
timeSymmetry @ Vector Thrust

If you mean visually, there isn't much more I can do with the engine.

As for the Typhoon, it has not been forgotten, but main variants of the Rafale for now, fixing and filling other roles of the Mig-31 next. The Typhoon might be before or after the Mig-31.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

Yes, at least one of the Rafale C variants will be in.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

just a quick and small heads up, the update that fixes the workshop aircraft is now available. I'll post the related news in steam very shortly. the delay was because I want to cinclue a way to prevent the "´" crash if it was added in a custom mission by mistake, but despite many attempts it was unsuccessful and had to remove that aditional code

Good karma+3 votes
timeSymmetry
timeSymmetry @ Vector Thrust

About the targeting scheme and other options, I agree, I should make by default what most people feel comfortable about.

About the forum, I gave my input, look forward to talk more about it because there were some things I didn't understand.

@Hellrot_RuRu34 I believe I fixed the issue, just need further confirmation and I'll likely post the update tomorrow

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

@Nergal01 Sorry I just didn't had anything interesting to talk about

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

@Nergal01, it was the weekend, it is summer, and it is very hot.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

Sure, I'll give a look! I'm fixing some small things if i find the issue I will push the update in a few days

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

@Mattoropael I just found the "issue", it working properly but the values are different:
0-> All objects
1-> ground only
2-> sea only
3-> air only

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

Okay Mattoropael I'm going to tackle this now. I've been fixing and issue reported by SpootKnight that is duplicate and wrong unit entries in the editor in the presence of tweaked specs as workshop items.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

Be more positive Nergal01!

VT is the result of the contribution of many, but for being mostly the effort of the single person that never made a game of this scale before, I think it went okay.

But I hope lessons have been learned and these signs of inexperience won't happen again.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

@Nergal01 Let's just say I was not surprised with a hiccup in this update release. I tried to be extra careful in avoiding any mistakes in the code this time... at least I was able to enable the visibility of workshop for VT users.

Yes, it is undeniable that these mistakes hinder in making VT more successful.

As for icebergs, I spent a bit of time thinking about this comment, gathering my own feelings on this matter.

The answer is, I'm sorta okay~ with this partnership... and here is why:

First, I think you answered yourself, I don't think it would be possible to release VT on steam alone.

Second, I would be very easy for me to throw the blame to them, but mistakes happen. Even if it wasn't done by myself, it makes me think if I'm not truly responsible for allowing it to happen in the first place.

In the end, they did some mistakes, but I also made a lot.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Report 061: Rafale

done!
It is embarrassing but I didn't knew how to post images in steam...

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

also I would be very pleased if you could the end of your comment with: "i-it's not I like your game or anything! humph"
jk

Good karma+6 votes
timeSymmetry
timeSymmetry @ Vector Thrust

To the tsundere guest: I recommend you to create an account to avoid your comments being removed by karma

Good karma+3 votes
timeSymmetry
timeSymmetry @ Report 061: Rafale

interesting, it is very different from the image I've posted, the intakes are similar to the original, it seems more like an intermediate evolution. I can't find much info, it is possible that is the D variant and what I posted is something else or a step ahead.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Report 061: Rafale

Now I'm looking more closely, I think the black ACX is the late model

Good karma+1 vote
timeSymmetry
timeSymmetry @ Report 061: Rafale

Yes I know, it really is. Then you may like this update. it wasn't given a lot of emphasis but several crashes were fixed and the core was revised to be to prevent those hard to find bugs.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

I've made a new report that should be available soon.
It is about the Rafale and all the info I've gathered.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

Does anyone have information or pictures of the Rafale D? I can't find anything useful.

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

The update is already available for play. The workshop activation should follow soon.

You can find the full change list the steam forum

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

Done:
I0.wp.com

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

I like a LOT the PZL-230 and its variants, overtime I've been gathering all references I could find. The only reason I didn't started working on it is because there are a few aircraft I would like to tackle first.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

In this update no, but if this update does not require more changes in code I think, without stretching too much, I can release a update every month with a small hand of variants/fictional or a single new family entry.

Changes in the gameplay code is what makes the release take longer, a simple changes can have nasty side effects overall, testing everything takes a considerable amount of time, and even that sometimes is not enough to spot the most obvious issues.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

The update will be:
-workshop
-fixed several chares in multiplayer
-Fixes to increase stability
-New stall mechanic, this version feels more "right" and allows for zoom climb
-More weapons (mostly for mirage aicraft, and some were already available in the unofficial patch)
-Also includes the unofficial patch 1 by default
-fixes on the loadouts (Mirage F1/F2 variants are now fully loaded)
-Updated and fixed specs in a variety of aircraft
-Fixed several challenges and the aircraft list in the challenge mode
-F-5E and Rafale B01

Good karma+3 votes
timeSymmetry
timeSymmetry @ Vector Thrust

May not seem like it, but it has been a long road from one step to another.
(Previously shown) Rafale at 70%:
I0.wp.com

Ralafe at 90%:
I1.wp.com

Also, I only found out later but I've been doing the prototype version of B variant, there are some slight changes to the mass produced, but the biggest difference is the use of older weapons (that's good because only the older weapons are in the game for now.)

The update will be released when the Rafale is 100% implemented.

Good karma+4 votes
timeSymmetry
timeSymmetry @ BOP launcher

Bird Of Prey

Good karma+1 vote
timeSymmetry
timeSymmetry @ Vector Thrust

The afterburner effects sure!
But the smoke trails, believe me, I tried several times and I've spent a lot of time on testing different techniques, but this was the best compromise given to the engine limitations.

Good karma+2 votes
timeSymmetry
timeSymmetry @ Vector Thrust

Steam workshop is finally, complete! Took a while especially in this last part to test the compatibility to all kinds of changes I could think of.

I've seen the request for firing units, I didn't said anything before because I was with my hands full with the workshop, but I'll have a look at it next. But I can already foresee some limitations:

-The fireable units can only be aircraft or bomber units.
-And these units won't have a visible loadout while they are attached to the parent unit.

Good karma+3 votes
timeSymmetry
timeSymmetry @ Vector Thrust

Yes!
I0.wp.com

It doesn't have a paint job yet because I'm fixing the inaccuracies the blueprints had.

Good karma+5 votes
timeSymmetry
timeSymmetry @ Vector Thrust

yes I'm interested in it, the J-20 as well, but before that I want to add the EF-2000, Rafale and F-18

Good karma+4 votes
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