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Comment History
devoided
devoided - - 21 comments @ Warm Gun

Exactly.

Good karma+1 vote
devoided
devoided - - 21 comments @ More Foley sounds demo video

There are a couple games where players statically acquire mud on themselves. Motorstorm and many of the other similar dirt racing games have it. I'd like to see it done dynamically - as in, if you go waist deep in the mud it covers to the waist, whereas all the way in will cake the whole model in mud.

Good karma+1 vote
devoided
devoided - - 21 comments @ Unknown Area

Gorgeous map.

Good karma+1 vote
devoided
devoided - - 21 comments @ Piece of the action

It's Lux Aeterna by Clint Mansell. It's in the movie Requiem for a Dream.

Good karma+1 vote
devoided
devoided - - 21 comments @ Irrational Motive

Thanks. I want that to be one of the selling(or downloading, rather) points.

Good karma+1 vote
devoided
devoided - - 21 comments @ Where it begins...

It's more or less to mess with your mind. You at the receiving end of some weird experiment. :D

Good karma+1 vote
devoided
devoided - - 21 comments @ On Releases and Dialogues

No, I meant allusions. The dreams will give hints and references to past and future events. Glad to see the interest in the project. Thanks guys!

Good karma+1 vote
devoided
devoided - - 21 comments @ The Background and History of Irrational Motive

It is just the setting. I understand what you are saying. It's merely a backdrop. The game focuses on the player character and his past and not so much on the current world situation.

Good karma+1 vote
devoided
devoided - - 21 comments @ Irrational Motive

You'll just have to wait and see! ;)

Good karma+1 vote
devoided
devoided - - 21 comments @ Prototype R.E.Q.U.I.E.M.

BioShock got Atlas from Atlas Shrugged, a book by Ayn Rand.

Good karma+1 vote
devoided
devoided - - 21 comments @ Changing the HUD Colour, Layout, Fonts & Effects

Yeah, it seems that using OB code has put me at a disadvantage. I can change the color of most stuff, but the health and ammo readouts are still yellow.

Good karma+1 vote
devoided
devoided - - 21 comments @ Dust

Yeah. I've been trying to find a good game to start and make content for like Oblivion and Fallout 3. Both the editors for those games **** me off, and I'm having a hard time finding another game that I can both enjoy and be able to create custom content for.

Good karma+1 vote
devoided
devoided - - 21 comments @ Dust

I've noticed the size of maps while playing HL2 and they should suit just fine. The design doesn't call for the game to be an open ended world.

Good karma+1 vote
devoided
devoided - - 21 comments @ Dust

This is why it is called a concept. I understand what you are saying. This is my first venture into video game modding and probably my last. I'm not sure if it will make it either. I figured, however, that it was a good idea and I thought I might be able to get it going.

Good karma+1 vote
devoided
devoided - - 21 comments @ Dust

Hah, I forgot to remove it since it switched from UT3. My bad. No longer on PS3.

Good karma+1 vote
devoided
devoided - - 21 comments @ Dust

Thanks!

Good karma+1 vote
devoided
devoided - - 21 comments @ Ninja Way

Four years of RPG Maker experience, and four years of seeing the same crap come out from people who don't try hard enough. RPG Maker is the easiest game creation software on the market. It has several massive communities that offer support for the many facets of RPG creation. There is no excuse, in my eyes, for anyone to release a game like this. It's an insult to the engine. Stop being so confrontational and go join a RM community. They'll tell you the same thing. In fact, I dare you to go to RMXP.org, post this up, and see what kind of comments you get.

Good karma+1 vote
devoided
devoided - - 21 comments @ Ninja Way

What makes you think you're going to want to spend time on another project?

Good karma+1 vote
devoided
devoided - - 21 comments @ Ninja Way

I understand it's your first game. That isn't an excuse. Take a look at some of the few good projects out there, get some examples. Just because it's your first doesn't give it an excuse to be under developed.

Good karma+2 votes
devoided
devoided - - 21 comments @ Fall of the Living: First Outbreak

Nice to see you on here. Seen it over at RMXP.org. It's lookin' great man. Keep up the good work.

Good karma+1 vote
devoided
devoided - - 21 comments @ Ninja Way

Your mapping skills are very...well, there bad. You should check out RMXP.org. You can't release a game that looks like this. Your gameplay uses all the default scripts that come with the engine. This is the reason I left RPG Maker for modding. People just can't make good games. They don't get it.

Good karma+1 vote