Enjoying the new release, thank you very much
Enjoying the new release, thank you very much
That's cool. I assume a preview is out or going to be released.
So what nations in the mod will have reskins or new units? (Apart from Germany)
I think the Papal Forces are more like this: I.pinimg.com
and check out: Juniorgeneral.org
Press on Italian Independence Wars and you should see the models they have of the Papal Forces of around the 1860s. They are accurate, but also you should be reminded that Italy is a bit divided with Austrians, Different Italian factions (Like the Papal States, Two Sicilies, and Sardinia-Piedmont) and French.
I have a few questions:
Will the Beastmen have bases or hideouts throughout the Empire, Bretonnia, and other parts of the world?
Also, will Skaven have their underground tunnels where they can appear anywhere in the Old World or in the New World?
Will there be special units for the Empire like Hochland Marksman, Nordland Marines, Von Kragsburg Guard or Swords of Ulric?
Chaos Divided or Undivided?
Well, it's good to hear that the developers have begun retexturing the old mod, I'm excited to hear about the Halflings. I use a Mac instead of a PC to run Medieval 2 Total War. So you can see why I asked if it was Mac compatible and my sieges in the Rise of the Witch King campaign were crashing. I was really hoping this mod would work on Mac, but if it can't well then that's fine, but if it does; exciting times are ahead.
This mod is amazing and I love the fact it's STILL ALIVE!! With that, I've played the Rise of the Witchking mod and was amazed it was compatible with Mac, but the campaign seemed to crash. My first question is will this Mod be compatible with Mac both Campaign and Battles?
The second question is, Will this mod keep the different Imperial provinces such as Nordland, Hochland and so forth or will it be amalgamated into just the Empire altogether? (As a fun question, will the Halflings of Moot be included as a separate faction or just units in the Imperial army)
The third question is, will there be siege battles? Because of the Rise of the Witch King mod, I couldn't do them in custom and in the campaign, it crashed.
The final question is, Will Dogs of War and mercenaries be included?
Sorry forgot to log in.
I only know half of them.
Gurkhas (Nepalese soldiers under the British), Canadian Mounted Police (Although the Candian Border Police, it would be interesting to have them in your Army), For the French, Indochina and Senegalese Tirailleurs. Plus will there be such things as separate Dominions, such as British India, British Malaya, French Indochina and French Algeria? Plus what Commanders will there be?
Will the Colonial Troops of the British and French Empires have a place in this mod?
Oddly for some reason, I was about to say that Heinrich Kemmler looked like Professor Minerva McGonagall.
Special Unit: Legion of Honor. I'm sorry but that's not a unit, that's a military honour. The Legion of Honour is the highest merit for military or civil service.
Why would I pay for a mod that has portraits from Hearts of Iron 4 on its campaign? For example, the leader of the Soviet Union is Josef Stalin, not Leonid Govorov who was a Soviet general during the Siege of Leningrad in WW2. The Empire of France has Alphonse Georges as it's leader and that's incorrect. He's also a General in the French Army. The leader of the British Raj is another General, Claude Auchinleck who isn't meant to be the leader of the Raj as that job would go to the Viceroy of India. Another thing is why does Japan's leader, Hirohito look like a character from Romance of the Three Kingdom but edited. Actually most look like characters from Soap operas or games. This mod wouldn't be worth a cent. I suggest you reconsider this whole mod because there's a lot of portraits from other games and inaccuracies as pointed out.
They haven't been release, It's just helmets and this isn't all of it
These helmets are the first sign of what i've been waiting for, the Tyrell Guardsmen
Isn't Liege in Benelux as it's is in Belgium not France (Unless there was an invasion and they took Liege from Belgium)
Isn't Liege in Benelux as it's is in Belgium not France (Unless there was an invasion and they took Liege from Belgium)
Just STOP!!! The developers are trying their hardest to make other factions. Though your idea is nonsense as it would be better to do the Topkapi Palace (The Sultan's residence).
Im not saying you should copy this, but there was this system in ACOK where you recruited them from the city or town of the region. So for example you can recruit Grundel's Defenders from Nuln and the Lord of Nuln can only have those troops or Nordland Marines at Castle Salzemund (Only Castle in the Nordland Region). What im saying is not to place it on the Empire Troop Tree but to place them as a special unit for the city or castle only for the Lord of that city or castle to have. Then again it's complicated to explain and i don't want this mod to use the ACOK system as it might be copyright and you've already out done yourselves with this mod.
Dividing Empire, Yes i do agree thats a large project and yes adding Tilea and Estalia is useless. But maybe instead of dividing the Empire, Maybe and maybe adding Unique troops to certain areas of the Empire such as a Hochland Marksman, Grundel's Defenders (Nuln) and Nordland Marines. Not saying adding Unique soldiers is a piece of cake, but it would be nice to see regional troops.
(buried)
Could i ask instead of the Pirate Kingdoms, could you add Tilea and Estalia. I would also like to see other mercenaries from Cathay, Albion and Marienburg. Plus do you plan to give the Empire a makeover such as giving them the Elector County's such as Hochland, Stirland and Middenheim.
Will you change the banners from the default Warband ones?
TheNuclearDeterrent
joined
This member has provided no bio about themself...