Can confirm, rifle textures aren't included
Can confirm, rifle textures aren't included
Great model but I've noticed a bug immediately: the ship model can't be selected by mouse click, only by click and drag. This also means hardpoints aren't targetable.
It's very much appreciated. You've done some wonderful stuff; it's great to have these really unique and obscure units. I'd never even heard of this but will be adding it to one of my minor warlord factions in Age of Legends!
Thank you so much for releasing these amazing models to the community
This is great! Thanks so much for all of these excellent models; especially given how unique and niche they are
There won’t be any need to stack multiple submods. Yes that’s mostly right, Rise of Caedus is the two decades after the Vong War
A big thank you to everyone in the community who has given permission for me to use the assets which have made NJO possible.
This is absolutely incredible
You need to turn your texture settings up
My thanks again to the community and all of the modders who made NJO possible by generously sharing their assets with me.
They are indeed. They are one of the Hutt artillery pieces. I don’t like using vast amounts of Clone War stuff this late in the Star Wars timeline, so where I do I try and use more obscure units.
The Hutts are a full playable faction; for now the Mandalorians are not playable.
Here's what to expect: Moddb.com
Space skirmish is coming in v0.9
No, sorry. The file is too big.
Yes it is - v0.9 is on Steam already and has loads of GCs
Skirmish doesn't really work with the way the mod is set-up, so it isn't planned. But a load of improvements, and very exciting new features are on their way.
Just a quick notice: my ModDB name has now changed to @The_Story_Continues, (formerly @LegoStarWarsEU).
More details will follow but I’m really pleased with their roster. It is fully fleshed out and unique. I’ve avoided just giving them the usual Pod walkers and swamp speeders (thanks to so many mods sharing their assets with me).
A Hutt base in exile, following the Yuuzhan Vong conquest of Nal Hutta and the old Hutt Empire.
Great mod, really nice to see the Expanded Universe being preserved. Just wondered if you’d ever add a Yuuzhan Vong warrior to the mod? (I’m the creator of the New Jedi Order mod for Empire at War - it’s my favourite time period).
It is. The Hutts can build a special shipyard that refurbished antique designs. That Hammerhead is equipped with mass drivers which are very useful against Vong Coralskipper swarms
v1.0 will have more for them, yes. Their current roster is quite sparse as they were only a 'micro-faction' but now I've found a reasonable way to flesh out their roster.
The voices are from Jedi Academy.
You need to build the economic designator station, then you can build the Azzameen Home Base. They then spawn in battle above that planet.
Steam only I’m afraid - the Steam version of the game includes essential updates from the developer
Thanks. There is a lot more planned to as the mod comes to v1.0 next year. I just don't update here so often anymore (meaning I can actually get more work done producing the mod)
No. But if you build the XQ1 economic structure, another station option appears which allows for some civilian/planetary defence type stuff that was also used by pirates. The Dark Tide GC also has a pirate hero for the NR, and the Imperial Loyalists have Inos Fonada and his pirate subfaction in 'Prelude to Darkness'
The_Story_Continues
joined
Creator of the New Jedi Order mod. Continuing the story of the Star Wars Expanded Universe/Legends continuity, through modding, short stories, comic shorts, and more! (Formerly known as LegoStarWarsEU).