Level Designer, Writer, Producer, 3D Modeller. Among other things.
1 - You should. There will be new content in the vault that changes scripts, so it will be important to start anew. The release will also be Version 2.0, officially out of BETA.
2 - No. It was too much, so we cut it.
3 - Yes, you'll go to start New Vegas as normal.
4 - You can join either Raiders or NCR fully freely depending on your choices.
Maybe. :p But just for you.
We certainly have flaws. :p Thankfully they're not too bad, and the quality we polish in around them definitely helps mask any major issues.
After F:PB comes out, I plan to focus more time and energy into games development, with a title called "Shadow Star." We'll announce it after we have early prototypes and narrative assets to show, only after F:Pb is done.
1 - in 1.3.1? No, it was too inconvenient during testing. There will be in 2.0.0 though.
2 - They don't make it. There are only 8 known survivors (and 2 robots) that aren't allied with John & Chevy Bragg.
3 - Si! There is! Jaja.
Maybe next time. :p
that turret looks awesome! Inspiring as always guys.
Yes! You will join the entire Survivalist Armada, then each tribe, if you make a certain pact to overthrow Elsdragon, will send you on a quest to gain their loyalty. After that you'll get a perk from each one. However, you may not like the price of all of them...
I wouldn't know. Never talked to them. :p they may still be around, not sure.
This is the 2nd time it's happened. I post a news article, and then someone, somehow, edits my news to post add a link to this fan page that I know for certain I didn't put there.
What... what is this?
Maybe! If someone writes them and implements them, I'll add them, no questions asked. I'll even have one of our professionals voice them.
So far I only have two changes in Vault 18's quest:
#1 - The guard in the hallway in chapter 1 will tell you where to go during the fight, so save the vault players aren't totally lost if they hate Earnest or ignore him.
#2 - Jamie and Eric are getting fixed. They're boring right now and need a revamp. I might totally redo them from scratch.
I've got two encounters with the Raiders so far where you can talk them down - or even better, disable them and run away -- or even even better; join them as a Main Quest branch. :D
We have a Russian localization lined up. Just waiting on us to finish. :D Great team for it too!
Does this help you feel better: Lh3.googleusercontent.com
Again, you'll have to trust me. Fighting this chick will either be a heartbreak or terrifying. Really depends on how you play.
She's not a deathclaw. :p
It'll make sense when you get there. The content is very reasonably Fallout 1&2 flavour. You'll just have to trust me on this til you play it.
Also - skin is WIP. ;) I just added her final face and eye textures 5 minutes ago.
Does this count?
Maybe the terminal was the girl. o_o
Expect much more. :D
In the 2nd instalment, they do not. In the 131 copy, everyone is hostile in the old work in progress wasteland.
You get an update every day on our social media. The dead don't update daily. ;)
No problem! Next month I'll post before ENB and After ENB shots.
RUBY ENB, mentioned in the post, is the only one. I have no other graphics mods. That's just how I light a scene. :p
The hi-res textures on the rocks, land, Vault 18, and a few other pieces are all included as original assets by Marco or I in the BSA files of our mod.
WOAH! That is amazing! I wish there was a normals/displacement that would work in conjunction to give it some height and shading depth, but holy **** is that impressive.
Menus are looking fantastic!
Probably. But you know F: PB. nothing is as simple as it seems at first.
Right right, materials are fine. But how are you guys porting the worldspace & level designs from CryEngine to UDK4?
I ask because I have a headstart on a large project, and I'm thinking of also making the jump.
The flocking mechanic is really smooth and very impressive!
That's a pretty magnificent bird-roo-thing! :) Hand painted too!
That's awesome, I love reading updates like this! Keep at it! Your worldspaces are most excellent!
Yup! The Shi make an appearance later in the story.