I began my career in game development rather humbly- I became engrossed with the WarCraft 2 Map Editor. When WarCraft 3 released, I quickly jumped into its World Editor, just screwing around mostly. Eventually, I created more serious maps, beginning with WarCraft Maul: Remade. It was a fairly simple endeavor which reconfigured the existing races and added new ones. I followed the first release up with three more, each adding more races and rebalancing existing races. Unfortunately, I did not protect any of these, and thus many new versions popped-up in my name which I did not create (anything above 1.3 is not mine). Nevertheless, I worked-on a Footmen Wars-like map, Balance Wars, and also made WinterMaul: Remade. Balance Wars was the best and most unique, imo. I then moved-on to lead the Great Troll War Mod and the Air Power Mod, which both ultimately faltered, but which have been succeeded by Wartide (formerly the SA Game). It is that project which now has my full attention.

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Snowy Terrain
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Description

Shigee has created this little piece with only a single terrain tile. However, its purpose is to show the tile/texture quality players should expect in-game (note how the stretching is noticeably diminished in this shot compared to the terrain shot from a month ago- that is because of the techniques and rendering utilized on this, which more closely parallel what Wartide will use). Do note that we will use many more tiles than just one in-game, so our terrain will look much better than this.