Wow! This is beautiful work!
Is there a way to make the dynamic-ambient fire-light not come on so bright at first when the zombies first ignite? The flame needs a second to build in intensity as they catch fire, rather than be instant-on like a flashlight, ...but your ending light-fade is perfect!
TenshihanQuinn
Michael joined
I'm a Voice-Actor, Recording-Engineer, Foley-Artist & Sound-designer with my own Digital Recording Studio. I mostly work in the entertainment industry & have an extensive level of experience with Stage, Television & Film-work - as well as making Sounds & Voices for video-games & independent films. Three Games published with my credentials as Sound-designer and/or Voice-Actor are: Nexuiz-Classic / Capsized / Xonotic.