If I bought the game here, can I get a steam code, after it's released there?
If I bought the game here, can I get a steam code, after it's released there?
Wow, the art style is great, and the game looks like a lot of fun to play! :) I'll keep an on this, and I'll probably pick it up later.
Cool, I'll definitely get back playing the game after the update, thanks! :)
Thanks for the reply!
I think there's a fairly simple method for adding joy-support to Game Maker, in case you consider building it into Adventure Apes later. ;)
I think I found some secret part in the first episode at the end, before you meet the fairies: There's a room with a lot of blue spheres and a green one on the top. You can get the green one and use it in the room on the left side, to fly up trough the maze, and leave the room upwards to a next room which one's not marked on the map.
Does anyone was able to get to this room? I found it way too hard, and gave up.
I guess I was just unlucky because enemies slowly started to drop bombs in my next play session, so I was able to get trought that section, beat the 2nd boss, and advance to the next level. But thanks for the reply! :)
An other thing I'd like to ask is, since this game was made in GM:S which supports them, any chance for a controller support update in the future?
Please, anyone could help me out on how to get more bombs? Enemies only rarely drop bombs, so I always get stucked in rooms with breakable walls, and there's a room where you have to have at least 4 bombs to go trough a passage, no idea how to get that many.
I love this game, only a little compliant: the x360 controller doesn't work with the dpad, only with the analog stick, any chance for adding an option for dpad users too?
Tazi
László joined
This member has provided no bio about themself...