Hey im John from South Australia . I have a passion for level design and modding for games most notably the Cod series,I aim to produce as many high quality maps and missions as possible to keep the great cod modding community alive and active and just to show activision that in order for your games to survive the community must be involved with making the content.

Comment History  (0 - 30 of 137)
taintxs
taintxs Apr 23 2015, 2:58am says:

Looking good make sure to mix the terrain up a bit so it isn't presented as flat and uninteresting to the look at/play on! Keep it up

+2 votes   media: Normandy
taintxs
taintxs Apr 9 2015, 2:05am says:

so good!

+1 vote   media: B Deck Grand Staircase Fix
taintxs
taintxs Apr 2 2015, 5:04am says:

incredible!

+2 votes   media: CoD2 muzzleflash rework (rockets)
taintxs
taintxs Mar 15 2015, 10:08am says:

really nice looking back at what you started with! keep up the great work

+3 votes   media: B-Deck Corridor revision
taintxs
taintxs Mar 1 2015, 10:01pm replied:

Thanks Hewolf

+1 vote   media: First area
taintxs
taintxs Mar 1 2015, 7:29pm says:

You can use cull distance and cull fog as well as portaling to get a better result also nice objectives try not to make it too complicated.

+2 votes   media: CoD2 new objectives in Market Garden
taintxs
taintxs Feb 23 2015, 7:21am replied:

In this alternative timeline there was a cease fire in 1945 from which Moscow was rebuilt almost from the ground up hence most of the buildings are of constructivist/semi-modern nature. You won't be fighting in the ruins of a bombed out city but you will be weaving your way through a city created by a corrupt soviet agency. You will see areas of the city which are poor and parts which are wealthy obviously owned by the army and leading members of the sovereign city of Moscow. Thanks for your comment!

+1 vote   mod: 'Triumph of the Will'
taintxs
taintxs Feb 23 2015, 3:10am says:

lookin good martin!

+2 votes   media: CoD2 new landscape for Market Garden
taintxs
taintxs Feb 17 2015, 3:48am says:

Subbed because I love Moddb and it has helped me with getting my content out there!

+6 votes   news: The challenge of Adblock
taintxs
taintxs Feb 10 2015, 5:59pm says:

lookin good dont forget to smooth your terrain to give a more realistic look in the end

+2 votes   media: CoD2 Omaha D-1
taintxs
taintxs Jan 29 2015, 7:01am says:

Thanks guys im using constructivist architecture as a premise for most of my map.

+2 votes   media: New buildings remade
taintxs
taintxs Dec 8 2014, 8:47am says:

Yeah pretty good d-day sequence was fun

+3 votes   mod: Cod2 Normandy Campaign
taintxs
taintxs Dec 8 2014, 8:28am says:

Always backup your important map files thats one of my main worries when im mapping a random crash leading to the corruption of your files can be shattering.

+1 vote   news: HDD crash
taintxs
taintxs Nov 24 2014, 8:59am says:

looking good Martin im not really good at scripting for my maps is it hard for cod2?

+2 votes   media: CoD2 Market Garden (update)
taintxs
taintxs Nov 18 2014, 6:36am says:

Thanks for your reviews of my mods and very nice profile page!

+2 votes   member: Reborn:X
taintxs
taintxs Nov 17 2014, 10:21am says:

Ive been tracking this mod since the beginning and am wondering will you be going the way of a direct storyline aboard the ship or a quest like system leading to the eventual sinking? Anyway great work so far on the mod

+2 votes   mod: Mafia Titanic Mod
taintxs
taintxs Oct 2 2014, 12:31am says:

love your work keep it up!

+2 votes   media: Mafia Titanic Mod - 8 Years in the making
taintxs
taintxs Sep 26 2014, 3:16am says:

Sorry guys Ive been really busy lately so I haven't had much time to map but be assured the map will come out next year perhaps in two parts seeing the scale of it so far.

+2 votes   mod: 'Triumph of the Will'
taintxs
taintxs Jun 16 2014, 4:59am replied:

Sorry I will not be making maps that have already been done in past cod games.

+2 votes   mod: 'Triumph of the Will'
taintxs
taintxs May 7 2014, 7:26am says:

what can I say that was an amazing update keep up the great work!

+2 votes   news: CoD2 Back2Fronts large update
taintxs
taintxs Apr 6 2014, 1:06am says:

brilliant!!

+4 votes   media: Boiler Room 6 - Ingame
taintxs
taintxs Dec 24 2013, 10:30pm says:

Really fantastic work martin!

+3 votes   media: CoD2 new loadscreens
taintxs
taintxs Dec 24 2013, 10:27pm says:

this is incredible!

+2 votes   media: CoD2 T34 on Red Square
taintxs
taintxs Nov 20 2013, 11:52pm says:

looks so good,keep up the great work!

+2 votes   media: CoD2 new weapons update (FG42)
taintxs
taintxs Nov 12 2013, 10:51am replied:

Thanks, and yeah im probably going to change the date of battle to 1948-49 to fit in with a more modern Moscow in an alternative ww2 history.

+1 vote   media: WIP
taintxs
taintxs Nov 9 2013, 1:53am says:

looks great! very fitting

+2 votes   media: CoD2 winter Flak88
taintxs
taintxs Oct 4 2013, 1:14pm says:

yum!

+1 vote   media: Boiler Finished
taintxs
taintxs Sep 18 2013, 12:31am replied:

Any other mods may conflict with this map so backup and delete them for the AI to function properly.

+1 vote   mod: 'Day of Infamy'
taintxs
taintxs Sep 17 2013, 10:23am says:

brilliant! keep up the good work

+2 votes   media: Main Menu Finished
taintxs
taintxs Sep 10 2013, 10:35pm replied:

I am working on another German perspective map,there will be no Japanese or Italian mods/maps.

+5 votes   mod: 'Day of Infamy'
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