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Comment History
Öszvér
Öszvér - - 7 comments @ Star Wars: Interregnum

They are not forgotten and that is enough for me. Thank you once again. :)

Good karma+1 vote
Öszvér
Öszvér - - 7 comments @ Star Wars: Interregnum

Sounds cool, just as I like to play :)
If you forgive my persistence my other much loved playstyle is to use fewer but more advanced units to prevail, hence my love towards the Warlords. I remember you mentioning in the 3.2 Incoming article that the Imperial Raider Corvette is just the first of a few new Warlords faction ships. Are there anything worth mentioning in that regards? And again, sorry if I am pushy a bit, I just can't contain my curiosity. :D

Good karma+2 votes
Öszvér
Öszvér - - 7 comments @ Star Wars: Interregnum

Hi there!
I know you guys are neck deep in work so I don't want to sound impatient or anything. That said are you planning to post an article about your plans for the New Republic faction and about the ways you would like to differentiate the Warlords faction from the Empire? I bet it would be an interesting insight for the fans. :)

Good karma+3 votes
Öszvér
Öszvér - - 7 comments @ Star Wars: Interregnum

The worst thing in this update is that I can only have one Keldabe battleship at a time. It is so awesome! :)

Good karma+1 vote
Öszvér
Öszvér - - 7 comments @ Dawn of the Reapers

I am on the edge of my seat waiting for this. :)

If I may ask a question are you planing to change the random name generator for the Council? It is a bit weird to see a Geth Dreadnought cutting through enemy lines with SSV Dunkirk above her...

Good karma+1 vote
Öszvér
Öszvér - - 7 comments @ Dawn of the Reapers

Yeah, I understand that. However I think it would be a better way to make them harder to kill and get rid of the after death indoctrination. I do not want to seem whiny or anything but it is rather annoying than challenging.

Oh, and an other thing. I can not build any fighters in my Council defense station regardless of the upgrades I bought for it. Is it a bug or a feature?

Good karma+3 votes
Öszvér
Öszvér - - 7 comments @ Dawn of the Reapers

Is it just me, or the Reaper Indoctrination is a bit out of hand? It is a cool concept but we should get some countermeasures against it. I think it is just plain annoying when you got to fight one Reaper Dreadnought for 30-40 seconds and after 20 more half of your fleet turns. It does not matter if there are 6 ships in your fleet or 30. I think it should take more time to turn those ships or as I mentioned we should be able to get a research or a special ship wich slowes the effect. In that case it would be a cool time run to kill the Reaper before your ships got indoctinated.
Just an idea...
It is a cool mod though. I love the Mass Effect universe and this deliveres it at its finest. Thank you for that! ;)

Good karma+3 votes