This member has provided no bio about themself...

Comment History
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

13 years after the development of a game , a lot of abandoned stuff comes to light. I hope u take advantage of that. Probably , much things of what u dind't have any idea on how to re-create is there. Use it. This makes me happy on a way , I'm sure this means a boost of quality in the project because there are genuine ideas of Valve. But on the other way this makes me sad ... I'm sure this will make the project even slower...

Good karma+2 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

What enemies won't be featured in? Are there enemies that you think it will be thought to re-create and can lead to a re-scrap? What parts of the history line are the most important for you?
I hope I get an answer since I find these questions interesant

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

ok devs thanks

Good karma0 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Can we know what enemies won't be released? Because I was thinking in asking if the alien worm with armor will be released , but I prefer to know what enemies won't be released

Good karma0 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Dark Skies only have one year of development , what did you expected?

Good karma+3 votes
sWoozie.
sWoozie. - - 21 comments @ Half-Life 2: Dark Skies

It is the first time I see this project , It seems promising , but the page had 1 year of concept arts and just like 3-4 photos in-game. Anyway , I will be checking the page every month or something like that , because I really liked the concept arts ... as long they reach the project , of course

Good karma+3 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

It doesn't matter , finally we have a update! That's great!!

Good karma+2 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Guys , we know perfectly that the work here isn't fast because this work for you all is completly optional since you don't get paid and this mod is being completly developed by the wish and love of the developers , but last update was in May... we need a update

Good karma+3 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Me gustarìa ver unas más actuales :)

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Insolence

So sad this is dead. It looked promising.
Well , I guess all I can do now is wait for Raising The Bar , maybe some day it will be released and won't die.

Good karma-3 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Can u guys post some thing about the Consul's Office / The last part of the game? I mean details or maybe photos... thanks

Good karma0 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

In what section of the history are you guys working on right now?
How much GB will take the mod approximately?
And last question , will the team make the earliest Vertigo o The Palace?
Thanks

Good karma+3 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Being serious , what is the difference of this mod with others like Dark Intervals? Why is so special?
WAIT!! I love this mod. Just curious of what the Creators/Developers can answer. Checking site every day for a update!

Good karma+4 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Yes

Good karma+4 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Just wondering (yes , again)... er ... for example , the Consul has a few voice lines of the leaked files. If he is gonna to have more lines (and pretty sure it will) how are you gonna guys do it? And the sounds of mosters like the Combine Super Soldier or the Synth elite?
Keep it up guys, u are awesome.

Good karma+3 votes
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Sorry , with almost any data about he*

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Enemies like the Antlion King , with so many revealed features , will be featured?

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

This comment could be kinda stupid , but I want to show u guys this video in case you never noticed it about animations and sounds of the cut enemys:
Youtube.com

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Raising The Bar

Hi.
I'm wondering if this mod will have little details from the original HL2 storyline , like the gargantue that attacks another train on the start of the game , the Cremators burning headcrab's body when the train arrives , and that things. I will download this mod anyways when it's done.
Sorry for my bad english

Good karma+1 vote
sWoozie.
sWoozie. - - 21 comments @ Missing Information

Hi , i'm wondering , the mod is still alive or is dead?
Because I really want to play the full storyline of the beta!

Good karma+4 votes
sWoozie.
sWoozie. - - 21 comments @ Vice City Stories: PC Edition

Hi guys.
I just installed this mod on a clean gta sa folder , and when I launch the game a error appears and says:
''Fatal error (0xC0000005) at 0x77D722D2''
My GTA SA is 1.0 version.
What can I do? I tried everything. Just want to play this mod :(

Good karma+2 votes