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superal3x
superal3x Jul 19 2013, 6:21pm replied:

pride of the core is built at kuat at level 4 or 5 cant remember, and you get 3 isd at level 5 on the fall of the jedi gc map

0 votes     mod: Republic at War
superal3x
superal3x Jun 21 2013, 12:53pm replied:

this is the republic at war mod.....

+1 vote     mod: Republic at War
superal3x
superal3x Jun 9 2013, 8:15am replied:

its only buildable at mintooine i think

+3 votes     mod: Republic at War
superal3x
superal3x May 17 2013, 6:16pm replied:

has he been indoctrinated??

+1 vote     mod: Dawn of the Reapers
superal3x
superal3x May 1 2013, 5:31pm replied:

its being added in future updates

+1 vote     mod: Mass Effect at War 1.1.01
superal3x
superal3x Apr 2 2013, 3:49pm replied:

you can only build the research labs on certain worlds, cant remember which ones

+1 vote     mod: Republic at War
superal3x
superal3x Apr 2 2013, 3:43pm replied:

another tip is to build the planetary defence guns on both mon calamari and kamino coupled with a few corvettes, corvettes wipe out fighters/bombers while the planetary defence gun rips through the rest of the CIS fleet

+1 vote     mod: Republic at War
superal3x
superal3x Apr 2 2013, 3:37pm replied:

Subject Zero

+1 vote     mod: Dawn of the Reapers
superal3x
superal3x Mar 24 2013, 8:56am replied:

what about using the kodiak as a bomber?

+1 vote     media: Turian Fighter: Final
superal3x
superal3x Mar 15 2013, 12:24pm replied:

They're aiming for July 13th

+1 vote     media: Cerberus fleet
superal3x
superal3x Mar 11 2013, 12:35pm replied:

everyone vote jack

+5 votes     mod: Dawn of the Reapers
superal3x
superal3x Mar 10 2013, 5:24am replied:

i think he said that there might be in the future, he's doing it a bit at a time

+1 vote     mod: Mass Effect at War 1.1.01
superal3x
superal3x Mar 10 2013, 5:21am replied:

They'll probably have the normandy flying around like the corvettes do, not sure is you can get them to actively dodge shots though

+3 votes     mod: Dawn of the Reapers
superal3x
superal3x Mar 10 2013, 5:04am replied:

in the mass effect universe ships are generally static, apart from frigates so i dont think they will be doing that

+4 votes     mod: Dawn of the Reapers
superal3x
superal3x Feb 24 2013, 5:49am replied:

i've noticed that aswell

+2 votes     mod: Mass Effect at War 1.1.01
superal3x
superal3x Feb 11 2013, 2:14pm replied:

put the mass effect file into your mod folder in forces of corruption, if you dont have a mod folder make one, should look like this "C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods" then extract the shortcut onto your desktop. Right click on the shortcut and go on properties, where is says start in put this "Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\Mass_Effect\Data"

+1 vote     mod: Mass Effect at War 1.1.01
superal3x
superal3x Feb 6 2013, 11:36am replied:

ok thanks

+1 vote     mod: Dawn of the Reapers
superal3x
superal3x Feb 6 2013, 3:00am says:

I'm not sure if this has been answered, but is multiplayer going to be part of the initial release, or will you be releasing that later. Great work on the mod so far btw

+1 vote     mod: Dawn of the Reapers
superal3x
superal3x Feb 3 2013, 3:04pm says:

"You represent chaos, we represent order. Every organic civilization must be harvested in order to bring order to the chaos. It is inevitable. Without our intervention, organics are doomed. We are your salvation"

+8 votes     media: Reaper in game V2
superal3x
superal3x Feb 2 2013, 1:21pm replied:

each will have there own titan, im not sure what else will separate them from each other, paragon council will have the Destiny Ascension, renegade council will have the volus dred. The reapers will have either the Geth Dred or the Ravager class reaper. Cerberus will have either the Cerberus Dreadnought(pure human) or the Cerberus Dreadnought(synthesis) Have a look on the news section under "The Crucible and other Superweapons"

+1 vote     mod: Dawn of the Reapers
superal3x
superal3x Dec 8 2012, 10:22am replied:

there isnt an english version, put the mass effect folder into C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods Then extract the shortcut onto your desktop, right click the shortcut and where it says start in put "C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\Mass_Effect\Data" i hope that helps, it worked for me anyway

+2 votes     mod: Mass Effect at War 1.1.01
superal3x
superal3x Oct 28 2009, 9:59am says:

it's a jedi cruiser btw very nice

0 votes     media: Return of the Clones v4.1 screenshots
superal3x
superal3x Jul 15 2009, 12:34pm says:

the empire used lots of things from the republic but modified most of them like they turned the at-rt into the at-st

+1 vote     media: Star Wars - Clone Wars
superal3x
superal3x Jul 15 2009, 12:32pm says:

is there mtt's in this mod

+1 vote     media: Star Wars - Clone Wars
superal3x
superal3x Jul 13 2009, 2:19pm says:

will u only be allowed 1 of these

+1 vote     media: Lucrehulk Battleship
superal3x
superal3x Jul 9 2009, 1:50pm says:

phase 1 troopers look so much better tho

+1 vote     media: Star Wars - Clone Wars
superal3x
superal3x Jul 9 2009, 1:48pm says:

dont forget poogle the lesser

+1 vote     media: Star Wars - Clone Wars
superal3x
superal3x Jul 9 2009, 1:47pm says:

venator is the best

+1 vote     media: Star Wars - Clone Wars
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