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Comment History
Stikme
Stikme - - 6 comments @ Sins of the Prophets

Hello. I tried playing it before this update, which were really nice but is there a option or some way to revert to the old ui from base game? got a bit of colour blindness and the new ui ***** it up for me.

Good karma+3 votes
Stikme
Stikme - - 6 comments @ A World of Ice and Fire v1 0

The best Game of Thrones mod so far. There's a few things i hope you would give us the option to change like, Wound system, Options after battles (loot or go system) When giving order to charge you stand still and shout (You can do **** about an enemy charging you when giving orders)

Good karma+1 vote
Stikme
Stikme - - 6 comments @ Maelstrom

This ladies (haha as if) and gentlemen is service! Thanks that did the trick. Now to conquer the galaxy again. Btw. That new star being eating by a black hole. Do NOT get curious with 15 capital ships. This isnt interstellar. No happy endings here.

Good karma+1 vote
Stikme
Stikme - - 6 comments @ Maelstrom

Best mod so far. balancing is perfect but i always play without superweapons. So i dont have to build starbases at every planet. Any way to mod that?

Good karma+1 vote
Stikme
Stikme - - 6 comments @ Bellum Imperii 1.3 [Full Version]

Great to see it grow. Really a cool mod. Small question. I can't see Troop tree ingame or find anything on the internet. The roman empire got a decent change in troop tree. But now they are listed "Roman cohort 1 vet. (veteran i suppose) + Roman cohort 1 arm. (armored) and "Roman cohort 2 Vet + arm". Both highest tier units are those 4 units. 2 and 2 of them scale identical while the "Roman cohort 1 and 2 Arm" are lower in stats + exp than the "roman cohort 1+2 Vet". They got 72 health while a centurion unit (costs 4500 each!!!!) has 20 health and 100 in weapons. The Roman cohort 1+2 Vet. and the others 1+2 Arm. looks identical. So whats the deal here. Rebalancing on the way or at least be able to see Troop trees?

Good karma+1 vote
Stikme
Stikme - - 6 comments @ A Clash of Kings 2.2

Great work with this version! many bugs are gone now and it works fine. I only encountered one (i think) a very nasty change in the Shadows in the night quest. When fighting the wights at Holdfast, you no longer ride to battle them like in earlier versions. Now you instantly get into a fight. I spawn with 10 of my men against 20 of them! And they spawn just beside my men. I got a masterwork arming sword and i can't even damage them. At least in the older versions you had a chance of winning when its just a normal battle instead of that now.

Good karma+1 vote